Skip to content

Conversation

Bitl
Copy link
Contributor

@Bitl Bitl commented Oct 19, 2025

Description

This PR disables deflections/reflections of the Dragon's Fury flame ball. For whatever reason, this wasn't implemented into the Dragon's Fury despite the spell fireball being unable to be reflected. This change was added to ensure consistency with the spell fireball, and isn't intended to be a balance change.

@JoriKos
Copy link
Contributor

JoriKos commented Oct 19, 2025

I'm not sure the fireball spell and the Dragon's Fury's fireball are similar in any way though. I quite enjoy trying to airblast them, and it seems odd to make it consistent with a completely different and unrelated projectile.

@Bitl
Copy link
Contributor Author

Bitl commented Oct 19, 2025

It seems that valve didn't originally intend the dragon's fury to be reflected, seeing that there's no reflected kill icon and the projectile acts irrationally when reflected

Seeing that they're both fireballs, it makes sense to make them work similarly.

@JoriKos
Copy link
Contributor

JoriKos commented Oct 19, 2025

That makes more sense, in what ways does it act irrationally?

@Brain-dawg
Copy link

Reflected fireballs don't even render correctly from what I've seen, a great MvM bugfix too for making DF not useless against pyro bots.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

3 participants