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[TF2] Improve meter consistency and fix missing Dragon's Fury meter #1275

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102 changes: 102 additions & 0 deletions game/mod_tf/resource/ui/huditemeffectmeter_flaregun.res
Original file line number Diff line number Diff line change
@@ -0,0 +1,102 @@
"Resource/UI/HUDItemEffectMeter_Flaregun.res"
{
HudItemEffectMeter
{
"fieldName" "HudItemEffectMeter"
"visible" "1"
"enabled" "1"
"xpos" "r162" [$WIN32]
"ypos" "r92" [$WIN32]
"xpos_minmode" "r70" [$WIN32]
"ypos_minmode" "r74" [$WIN32]
"xpos" "r194" [$X360]
"ypos" "r74" [$X360]
"wide" "100"
"tall" "50"
"MeterFG" "White"
"MeterBG" "Gray"
}

"ItemEffectMeterBG"
{
"ControlName" "CTFImagePanel"
"fieldName" "ItemEffectMeterBG"
"xpos" "12"
"ypos" "0"
"zpos" "0"
"wide" "76"
"tall" "44"
"visible" "1"
"visible_minmode" "0"
"enabled" "1"
"image" "../hud/misc_ammo_area_blue"
"scaleImage" "1"
"teambg_2" "../hud/misc_ammo_area_red"
"teambg_2_lodef" "../hud/misc_ammo_area_red_lodef"
"teambg_3" "../hud/misc_ammo_area_blue"
"teambg_3_lodef" "../hud/misc_ammo_area_blue_lodef"
}

"ItemEffectMeterLabel"
{
"ControlName" "CExLabel"
"fieldName" "ItemEffectMeterLabel"
"xpos" "25"
"ypos" "27"
"zpos" "2"
"wide" "41"
"tall" "15"
"autoResize" "1"
"pinCorner" "2"
"visible" "1"
"enabled" "1"
"tabPosition" "0"
"labelText" "#TF_Ball"
"textAlignment" "center"
"dulltext" "0"
"brighttext" "0"
"font" "TFFontSmall"
}

"ItemEffectMeter"
{
"ControlName" "ContinuousProgressBar"
"fieldName" "ItemEffectMeter"
"font" "Default"
"xpos" "25"
"ypos" "23"
"ypos_minmode" "0"
"xpos_minmode" "0"
"zpos" "2"
"wide" "40"
"wide_minmode" "50"
"tall" "6"
"autoResize" "0"
"pinCorner" "0"
"visible" "0"
"enabled" "0"
"textAlignment" "Left"
"dulltext" "0"
"brighttext" "0"
}

"ItemEffectMeterCount"
{
"ControlName" "CExLabel"
"fieldName" "ItemEffectMeterCount"
"xpos" "25"
"ypos" "10"
"zpos" "2"
"wide" "40"
"tall" "20"
"pinCorner" "2"
"visible" "1"
"enabled" "1"
"tabPosition" "0"
"labelText" "%progresscount%"
"textAlignment" "north"
"dulltext" "0"
"brighttext" "0"
"font" "HudFontMedium"
}
}
88 changes: 88 additions & 0 deletions game/mod_tf/resource/ui/huditemeffectmeter_medic.res
Original file line number Diff line number Diff line change
@@ -0,0 +1,88 @@
"Resource/UI/HudItemEffectMeter_Medic.res"
{
HudItemEffectMeter
{
"fieldName" "HudItemEffectMeter"
"visible" "1"
"enabled" "1"
"x_offset" "40"
"xpos" "r174" [$WIN32]
"ypos" "r57" [$WIN32]
"xpos_minmode" "r52" [$WIN32]
"ypos_minmode" "r68" [$WIN32]
"x_offset_minmode" "0" [$WIN32]
"xpos" "r194" [$X360]
"ypos" "r124" [$X360]
"wide" "100"
"tall" "50"
"MeterFG" "White"
"MeterBG" "Gray"
}

"ItemEffectMeterBG"
{
"ControlName" "CTFImagePanel"
"fieldName" "ItemEffectMeterBG"
"xpos" "12"
"ypos" "0"
"zpos" "0"
"wide" "100"
"tall" "50"
"visible" "1"
"visible_minmode" "0"
"enabled" "1"
"image" "../hud/misc_ammo_area_horiz2_blue"
"scaleImage" "1"
"teambg_2" "../hud/misc_ammo_area_horiz2_red"
"teambg_2_lodef" "../hud/misc_ammo_area_red_lodef"
"teambg_3" "../hud/misc_ammo_area_horiz2_blue"
"teambg_3_lodef" "../hud/misc_ammo_area_blue_lodef"
}

"ItemEffectMeterLabel"
{
"ControlName" "CExLabel"
"fieldName" "ItemEffectMeterLabel"
"xpos" "40"
"ypos" "25"
"zpos" "2"
"wide" "41"
"tall" "15"
"autoResize" "1"
"pinCorner" "2"
"visible" "1"
"visible_minmode" "1"
"ypos_minmode" "1"
"xpos_minmode" "0"
"textAlignment_minmode" "west"
"enabled" "1"
"tabPosition" "0"
"labelText" "#TF_ENERGYDRINK"
"textAlignment" "center"
"dulltext" "0"
"brighttext" "0"
"font" "TFFontSmall"
}

"ItemEffectMeter"
{
"ControlName" "ContinuousProgressBar"
"fieldName" "ItemEffectMeter"
"font" "Default"
"xpos" "45"
"ypos" "23"
"ypos_minmode" "0"
"xpos_minmode" "0"
"zpos" "2"
"wide" "30"
"wide_minmode" "50"
"tall" "5"
"autoResize" "0"
"pinCorner" "0"
"visible" "1"
"enabled" "1"
"textAlignment" "Left"
"dulltext" "0"
"brighttext" "0"
}
}
102 changes: 102 additions & 0 deletions game/mod_tf/resource/ui/huditemeffectmeter_soldier.res
Original file line number Diff line number Diff line change
@@ -0,0 +1,102 @@
"Resource/UI/HUDItemEffectMeter_Soldier.res"
{
HudItemEffectMeter
{
"fieldName" "HudItemEffectMeter"
"visible" "1"
"enabled" "1"
"xpos" "r162" [$WIN32]
"ypos" "r92" [$WIN32]
"xpos_minmode" "r70" [$WIN32]
"ypos_minmode" "r74" [$WIN32]
"xpos" "r194" [$X360]
"ypos" "r74" [$X360]
"wide" "100"
"tall" "50"
"MeterFG" "White"
"MeterBG" "Gray"
}

"ItemEffectMeterBG"
{
"ControlName" "CTFImagePanel"
"fieldName" "ItemEffectMeterBG"
"xpos" "12"
"ypos" "0"
"zpos" "0"
"wide" "76"
"tall" "44"
"visible" "1"
"visible_minmode" "0"
"enabled" "1"
"image" "../hud/misc_ammo_area_blue"
"scaleImage" "1"
"teambg_2" "../hud/misc_ammo_area_red"
"teambg_2_lodef" "../hud/misc_ammo_area_red_lodef"
"teambg_3" "../hud/misc_ammo_area_blue"
"teambg_3_lodef" "../hud/misc_ammo_area_blue_lodef"
}

"ItemEffectMeterLabel"
{
"ControlName" "CExLabel"
"fieldName" "ItemEffectMeterLabel"
"xpos" "25"
"ypos" "27"
"zpos" "2"
"wide" "41"
"tall" "15"
"autoResize" "1"
"pinCorner" "2"
"visible" "1"
"enabled" "1"
"tabPosition" "0"
"labelText" "#TF_Ball"
"textAlignment" "center"
"dulltext" "0"
"brighttext" "0"
"font" "TFFontSmall"
}

"ItemEffectMeter"
{
"ControlName" "ContinuousProgressBar"
"fieldName" "ItemEffectMeter"
"font" "Default"
"xpos" "25"
"ypos" "23"
"ypos_minmode" "0"
"xpos_minmode" "0"
"zpos" "2"
"wide" "40"
"wide_minmode" "50"
"tall" "6"
"autoResize" "0"
"pinCorner" "0"
"visible" "0"
"enabled" "0"
"textAlignment" "Left"
"dulltext" "0"
"brighttext" "0"
}

"ItemEffectMeterCount"
{
"ControlName" "CExLabel"
"fieldName" "ItemEffectMeterCount"
"xpos" "25"
"ypos" "10"
"zpos" "2"
"wide" "40"
"tall" "20"
"pinCorner" "2"
"visible" "1"
"enabled" "1"
"tabPosition" "0"
"labelText" "%progresscount%"
"textAlignment" "north"
"dulltext" "0"
"brighttext" "0"
"font" "HudFontMedium"
}
}
35 changes: 20 additions & 15 deletions src/game/client/tf/tf_hud_itemeffectmeter.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -21,6 +21,7 @@
#include "tf_weapon_flaregun.h"
#include "tf_weapon_revolver.h"
#include "tf_weapon_flamethrower.h"
#include "tf_weapon_dragons_fury.h"
#include "tf_weapon_knife.h"
#include "tf_item_powerup_bottle.h"
#include "tf_imagepanel.h"
Expand Down Expand Up @@ -304,7 +305,7 @@ void CHudItemEffectMeter::CreateHudElementsForClass( C_TFPlayer* pPlayer, CUtlVe
DECLARE_ITEM_EFFECT_METER( CTFBuffItem, TF_WEAPON_BUFF_ITEM, true, NULL );
DECLARE_ITEM_EFFECT_METER( CTFParticleCannon, TF_WEAPON_PARTICLE_CANNON, false, "resource/UI/HUDItemEffectMeter_ParticleCannon.res" );
DECLARE_ITEM_EFFECT_METER( CTFRaygun, TF_WEAPON_RAYGUN, false, "resource/UI/HUDItemEffectMeter_Raygun.res" );
DECLARE_ITEM_EFFECT_METER( CTFRocketLauncher_AirStrike, TF_WEAPON_ROCKETLAUNCHER, false, "resource/UI/HudItemEffectMeter_Demoman.res" );
DECLARE_ITEM_EFFECT_METER( CTFRocketLauncher_AirStrike, TF_WEAPON_ROCKETLAUNCHER, false, "resource/UI/HUDItemEffectMeter_Soldier.res" ); // respect shared meter language
break;

case TF_CLASS_SPY:
Expand All @@ -326,20 +327,20 @@ void CHudItemEffectMeter::CreateHudElementsForClass( C_TFPlayer* pPlayer, CUtlVe
case TF_CLASS_ENGINEER:
DECLARE_ITEM_EFFECT_METER( CTFShotgun_Revenge, TF_WEAPON_SENTRY_REVENGE, false, "resource/UI/HUDItemEffectMeter_Engineer.res" );
DECLARE_ITEM_EFFECT_METER( CTFDRGPomson, TF_WEAPON_DRG_POMSON, false, "resource/UI/HUDItemEffectMeter_Pomson.res" );
DECLARE_ITEM_EFFECT_METER( CTFRevolver, TF_WEAPON_REVOLVER, false, "resource/UI/HUDItemEffectMeter_Spy.res" );
DECLARE_ITEM_EFFECT_METER( CTFRevolver, TF_WEAPON_REVOLVER, false, "resource/UI/HUDItemEffectMeter_Engineer.res" ); // respect shared meter language
break;

case TF_CLASS_PYRO:
{
DECLARE_ITEM_EFFECT_METER( CTFFlameThrower, TF_WEAPON_FLAMETHROWER, true, "resource/UI/HudItemEffectMeter_Pyro.res" );
DECLARE_ITEM_EFFECT_METER( CTFFlareGun_Revenge, TF_WEAPON_FLAREGUN_REVENGE, false, "resource/UI/HUDItemEffectMeter_Engineer.res" );
DECLARE_ITEM_EFFECT_METER( CTFFlareGun_Revenge, TF_WEAPON_FLAREGUN_REVENGE, false, "resource/UI/HUDItemEffectMeter_Flaregun.res" ); // respect shared meter language
DECLARE_ITEM_EFFECT_METER( CTFRocketPack, TF_WEAPON_ROCKETPACK, false, "resource/UI/HudRocketPack.res" );
DECLARE_ITEM_EFFECT_METER( CTFWeaponFlameBall, TF_WEAPON_FLAME_BALL, false, "resource/UI/HudItemEffectMeter_Pyro.res" );
lambdaAddItemEffectMeter( "tf_weapon_jar_gas", true );
lambdaAddItemEffectMeter( "tf_weapon_rocketlauncher_fireball", false );
break;
}
case TF_CLASS_MEDIC:
DECLARE_ITEM_EFFECT_METER( CWeaponMedigun, TF_WEAPON_MEDIGUN, true, "resource/UI/HudItemEffectMeter_Scout.res" );
DECLARE_ITEM_EFFECT_METER( CWeaponMedigun, TF_WEAPON_MEDIGUN, true, "resource/UI/HudItemEffectMeter_Medic.res" ); // respect shared meter language
DECLARE_ITEM_EFFECT_METER( CTFBonesaw, TF_WEAPON_BONESAW, false, "resource/UI/HUDItemEffectMeter_Organs.res" );
break;
}
Expand Down Expand Up @@ -870,6 +871,20 @@ bool CHudItemEffectMeter_Weapon<CTFFlameThrower>::ShouldFlash( void )
}
}

//-----------------------------------------------------------------------------
template <>
bool CHudItemEffectMeter_Weapon<CTFWeaponFlameBall>::IsEnabled( void )
{
if ( !m_pPlayer )
return false;

CTFWeaponFlameBall *pWeapon = GetWeapon();
if ( !pWeapon )
return false;

return pWeapon->ShouldDrawMeter();
}

//-----------------------------------------------------------------------------
// Soda Popper Flash
//-----------------------------------------------------------------------------
Expand Down Expand Up @@ -1020,16 +1035,6 @@ int CHudItemEffectMeter_Weapon<CTFShotgun_Revenge>::GetCount( void )
}
}

template <>
bool CHudItemEffectMeter_Weapon<CTFFlareGun_Revenge>::IsEnabled( void )
{
if ( !m_pPlayer )
return false;

CTFFlareGun_Revenge *pWeapon = GetWeapon();
return pWeapon && pWeapon->IsActiveByLocalPlayer();
}

template <>
int CHudItemEffectMeter_Weapon<CTFFlareGun_Revenge>::GetCount( void )
{
Expand Down
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