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ConfigureWebSocket headers bug fix #2

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12 changes: 6 additions & 6 deletions WebSocket/WebSocketMono.cs
Original file line number Diff line number Diff line change
Expand Up @@ -15,7 +15,7 @@
namespace Unity3dAzure.WebSockets {
public class WebSocketMono : IWebSocket {
private WebSocket socket;

public event OnOpen OnOpen;
public event OnError OnError;
public event OnMessage OnMessage;
Expand All @@ -39,7 +39,7 @@ public void ConfigureWebSocket(string url, List<KeyValuePair<string, string>> he
socket = new WebSocket(url);

// add custom web socket headers
if (headers != null || headers.Count > 0) {
if (headers != null && headers.Count > 0) {
socket.CustomHeaders = headers;
}
}
Expand Down Expand Up @@ -86,7 +86,7 @@ public void SendAsync(string text, Action<bool> completed = null) {
socket.SendAsync(text, completed);
}

#region WebSocket Handlers
#region WebSocket Handlers

private void AttachHandlers() {
if (isAttached) {
Expand All @@ -111,7 +111,7 @@ private void UnattachHandlers() {
}

private void Dispose() {
((IDisposable)socket).Dispose();
((IDisposable) socket).Dispose();
socket = null;
isAttached = false;
}
Expand Down Expand Up @@ -143,7 +143,7 @@ private void HandleOnClose(object sender, WebSocketSharp.CloseEventArgs e) {
Dispose();
}

#endregion
#endregion

public bool CheckValidCertificateCallback(System.Object sender, X509Certificate certificate, X509Chain chain, SslPolicyErrors sslPolicyErrors) {
bool valid = true;
Expand All @@ -156,7 +156,7 @@ public bool CheckValidCertificateCallback(System.Object sender, X509Certificate
chain.ChainPolicy.RevocationMode = X509RevocationMode.Online;
chain.ChainPolicy.UrlRetrievalTimeout = new TimeSpan(0, 1, 0);
chain.ChainPolicy.VerificationFlags = X509VerificationFlags.AllFlags;
bool chainIsValid = chain.Build((X509Certificate2)certificate);
bool chainIsValid = chain.Build((X509Certificate2) certificate);
if (!chainIsValid) {
valid = false;
}
Expand Down