X and O is a simple, fun and popular game, and my original intention was to simulate an instance of this game. But unfortunately, since I am new to d3, my understanding of using transitions and other dynamic components was inaccurate, and hence I was not able to use them as I had intended to. In the end, I had to content myself with just showing the final result and snapshot of the game, which is shown below: -
https://umeshnair.github.io/01-ghd3/index.html
- Gained a good understanding of what are svg's and how to work with them.
- Successfully drew different shapes like circles, rectangles with distinct dimensions and color fills.
- Improved upon my initial understanding of using transitions and making visualizations dynamic.
- Layout and placement of shapes and objects on the screen to generate an effective visualization.
- Gained an understanding of colors and its combinations.
- Gained an understanding of the use of different shapes and their size variations to clearly differentiate the objects.
References: https://stackoverflow.com/questions/13204562/proper-format-for-drawing-polygon-data-in-d3
