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Updates for KSP 1.11
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Bob Palmer committed Dec 21, 2020
1 parent 5e361e5 commit aa6a4ae
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Showing 56 changed files with 552 additions and 382 deletions.
4 changes: 2 additions & 2 deletions FOR_RELEASE/GameData/000_USITools/CHANGELOG.txt
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
1.4.0 - 2020.09.26
1.4.0 - 2020.12.20
------------------
KSP 1.10 Compatibility
KSP 1.11 Compatibility

1.3.0 - 2019.10.28
------------------
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6 changes: 3 additions & 3 deletions FOR_RELEASE/GameData/000_USITools/USITools.version
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Expand Up @@ -15,7 +15,7 @@
},
"KSP_VERSION":{
"MAJOR":1,
"MINOR":8,
"MINOR":11,
"PATCH":0
},
"KSP_VERSION_MIN":{
Expand All @@ -25,7 +25,7 @@
},
"KSP_VERSION_MAX":{
"MAJOR":1,
"MINOR":10,
"PATCH":9
"MINOR":11,
"PATCH":99
}
}
Binary file modified FOR_RELEASE/GameData/CommunityCategoryKit/CCK.dll
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2 changes: 1 addition & 1 deletion FOR_RELEASE/GameData/CommunityCategoryKit/CCK.version
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Expand Up @@ -25,7 +25,7 @@
"VERSION": {
"BUILD": 0,
"MAJOR": 5,
"MINOR": 1,
"MINOR": 2,
"PATCH": 0
}
}
4 changes: 4 additions & 0 deletions FOR_RELEASE/GameData/CommunityCategoryKit/CHANGELOG.txt
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@@ -1,3 +1,7 @@
5.2.0 - 2020.12.20
------------------
KSP 1.11 Compatibility

4.3.0 - 2019.10.28
------------------
KSP 1.8.x Compatibility
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4 changes: 2 additions & 2 deletions FOR_RELEASE/GameData/CommunityResourcePack/CHANGELOG.txt
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@@ -1,6 +1,6 @@
1.4.0 - 2020.09.26
1.4.2 - 2020.12.20
------------------
KSP 1.10 Compatibility
KSP 1.11 Compatibility

1.3.0 - 2019.10.28
------------------
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9 changes: 7 additions & 2 deletions FOR_RELEASE/GameData/CommunityResourcePack/CRP.version
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Expand Up @@ -10,7 +10,7 @@
"VERSION":{
"MAJOR":1,
"MINOR":4,
"PATCH":0,
"PATCH":2,
"BUILD":0
},
"KSP_VERSION":{
Expand All @@ -22,5 +22,10 @@
"MAJOR":1,
"MINOR":6,
"PATCH":0
}
},
"KSP_VERSION_MAX":{
"MAJOR":1,
"MINOR":99,
"PATCH":99
}
}
5 changes: 5 additions & 0 deletions FOR_RELEASE/GameData/Firespitter/CHANGELOG.txt
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@@ -0,0 +1,5 @@
0.7.17 - 2020.12.20
------------------
KSP 1.11 Compatibility
Converted Biplane cockpit into a crewed command seat
Moved legacy biplane parts to the legacy parts folder - nab these if you need them.
8 changes: 4 additions & 4 deletions FOR_RELEASE/GameData/Firespitter/Firespitter.version
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Expand Up @@ -3,12 +3,12 @@
"URL": "https://raw.githubusercontent.com/snjo/Firespitter/master/For%20release/Firespitter/Firespitter.version",
"VERSION": {
"MAJOR": 7,
"MINOR": 16,
"MINOR": 17,
"PATCH": 0
},
"KSP_VERSION":{
"MAJOR":1,
"MINOR":8,
"MINOR":11,
"PATCH":0
},
"KSP_VERSION_MIN":{
Expand All @@ -18,7 +18,7 @@
},
"KSP_VERSION_MAX":{
"MAJOR":1,
"MINOR":10,
"PATCH":9
"MINOR":11,
"PATCH":99
}
}
Binary file modified FOR_RELEASE/GameData/Firespitter/Plugins/Firespitter.dll
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8 changes: 4 additions & 4 deletions FOR_RELEASE/GameData/UmbraSpaceIndustries/Akita/Akita_CTT.cfg
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Expand Up @@ -2,20 +2,20 @@

@PART[Akita_Bed]:NEEDS[CommunityTechTree]
{
@TechRequired = fieldScience
@TechRequired = advConstruction
}

@PART[Akita_Cab]:NEEDS[CommunityTechTree]
{
@TechRequired = fieldScience
@TechRequired = advConstruction
}

@PART[Akira_Seat]:NEEDS[CommunityTechTree]
{
@TechRequired = fieldScience
@TechRequired = advConstruction
}

@PART[Akita_Wheel]:NEEDS[CommunityTechTree]
{
@TechRequired = fieldScience
@TechRequired = advConstruction
}
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Expand Up @@ -42,17 +42,20 @@ PART
vesselType = Rover
bulkheadProfiles = srf


MODULE
{
name = ModuleLight
lightName = Lamp1,Lamp2
lightName = Lamp1
useAnimationDim = true
lightBrightenSpeed = 2.5
lightDimSpeed = 2.5
resourceAmount = 0.04
animationName = AkitaLights
useResources = true
lightMeshRendererName = Glass
}

MODULE
{
name = USI_InertialDampener
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4 changes: 2 additions & 2 deletions FOR_RELEASE/GameData/UmbraSpaceIndustries/CHANGELOG.txt
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
1.4.0 - 2020.09.26
1.4.0 - 2020.12.20
------------------
KSP 1.10 Compatibility
KSP 1.11 Compatibility

1.3.0 - 2019.10.28
------------------
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Expand Up @@ -45,25 +45,25 @@
}
@PART[KER_WheelBay]:NEEDS[CommunityTechTree]
{
@TechRequired = logistics
@TechRequired = shortTermHabitation
}
@PART[KER_WheelBay_Short]:NEEDS[CommunityTechTree]
{
@TechRequired = logistics
@TechRequired = shortTermHabitation
}
@PART[KER_RCSBlock]:NEEDS[CommunityTechTree]
{
@TechRequired = specializedControl
@TechRequired = shortTermHabitation
}
@PART[KER_VTOL]:NEEDS[CommunityTechTree]
{
@TechRequired = specializedControl
@TechRequired = shortTermHabitation
}
@PART[KER_Wheel_01]:NEEDS[CommunityTechTree]
{
@TechRequired = advLanding
@TechRequired = shortTermHabitation
}
@PART[KER_RadialProbe]:NEEDS[CommunityTechTree]
{
@TechRequired = unmannedTech
@TechRequired = shortTermHabitation
}
Original file line number Diff line number Diff line change
Expand Up @@ -78,17 +78,46 @@ PART
name = USIAnimation
animationName = Deploy
}

MODULE
{
name = ModuleLight
lightName = Lamp
useAnimationDim = true
lightBrightenSpeed = 1
lightDimSpeed = 1
resourceAmount = 0.01
animationName = CrewCabLights
useResources = true
name = ModuleColorChanger
shaderProperty = _EmissiveColor
animRate = 0.8
animState = false
useRate = true
toggleInEditor = true
toggleInFlight = true
toggleInFlight = true
unfocusedRange = 5
toggleName = #autoLOC_502011 //#autoLOC_502011 = Toggle Lights
eventOnName = #autoLOC_6001409 //#autoLOC_6001409 = Lights On
eventOffName = #autoLOC_6001408 //#autoLOC_6001408 = Lights Off
toggleAction = True
defaultActionGroup = Light
redCurve
{
key = 0 0 0 3
key = 1 1 0 0
}
greenCurve
{
key = 0 0 0 1
key = 1 1 1 0
}
blueCurve
{
key = 0 0 0 0
key = 1 0.7 1.5 0
}
alphaCurve
{
key = 0 1
}
}



MODULE:NEEDS[USILifeSupport]
{
name = USI_SwapController
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Original file line number Diff line number Diff line change
Expand Up @@ -53,17 +53,45 @@ PART
name = USIAnimation
animationName = Deploy
}
MODULE
{
name = ModuleLight
lightName = Lamp
useAnimationDim = true
lightBrightenSpeed = 1
lightDimSpeed = 1
resourceAmount = 0.01
animationName = CrewCabLights
useResources = true
name = ModuleColorChanger
shaderProperty = _EmissiveColor
animRate = 0.8
animState = false
useRate = true
toggleInEditor = true
toggleInFlight = true
toggleInFlight = true
unfocusedRange = 5
toggleName = #autoLOC_502011 //#autoLOC_502011 = Toggle Lights
eventOnName = #autoLOC_6001409 //#autoLOC_6001409 = Lights On
eventOffName = #autoLOC_6001408 //#autoLOC_6001408 = Lights Off
toggleAction = True
defaultActionGroup = Light
redCurve
{
key = 0 0 0 3
key = 1 1 0 0
}
greenCurve
{
key = 0 0 0 1
key = 1 1 1 0
}
blueCurve
{
key = 0 0 0 0
key = 1 0.7 1.5 0
}
alphaCurve
{
key = 0 1
}
}
RESOURCE
{
name = ElectricCharge
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Original file line number Diff line number Diff line change
Expand Up @@ -93,17 +93,45 @@ PART
name = USIAnimation
animationName = Deploy
}

MODULE
{
name = ModuleLight
lightName = Lamp
useAnimationDim = true
lightBrightenSpeed = 1
lightDimSpeed = 1
resourceAmount = 0.01
animationName = RoverCabLights
useResources = true
name = ModuleColorChanger
shaderProperty = _EmissiveColor
animRate = 0.8
animState = false
useRate = true
toggleInEditor = true
toggleInFlight = true
toggleInFlight = true
unfocusedRange = 5
toggleName = #autoLOC_502011 //#autoLOC_502011 = Toggle Lights
eventOnName = #autoLOC_6001409 //#autoLOC_6001409 = Lights On
eventOffName = #autoLOC_6001408 //#autoLOC_6001408 = Lights Off
toggleAction = True
defaultActionGroup = Light
redCurve
{
key = 0 0 0 3
key = 1 1 0 0
}
greenCurve
{
key = 0 0 0 1
key = 1 1 1 0
}
blueCurve
{
key = 0 0 0 0
key = 1 0.7 1.5 0
}
alphaCurve
{
key = 0 1
}
}


MODULE
{
name = FlagDecal
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