Building a tag game with obstacles and proximity chat.
- Team of 1-2 Taggers and 1-4 runners
- Whenever taggers or runners are close, they can chat among themselves
- Standard map with some obstacles
- If runner gets tagged, they follow the tagger that tagged them for the rest of the game
Game: https://taggit.tech/ Video: https://www.youtube.com/watch?v=c2iVj49krgA
Bo Rui Duanmu - bo.duanmu@mail.utoronto.ca Shubham Garg - shubham.garg@mail.utoronto.ca
- Next.js
- Phaser
- Express.js
- PostgreSQL
- Implement Stripe Checkout
- Implement the landing page in frontend
- Implement OAuth2 Google Login
- Setup database and models
- Integrate Phaser framework on frontend
- Add game logic in backend
- Implement Sockets and basic multiplayer settings
- Implement proximity chat and tagger and runner roles
- Add backend authentication for sockets and routes
- Deploy and make CI/CD pipeline
- Improve proximity chat
- Improve Game UI
- Dynamic tagger allocation and position allocation
- Add CSRF tokens
We are implementing real-time game updates and proximity chat as our necessary additional feature.
Limited to desktop only