reactenjoyerz
- Jason Yee jasongahjun.yee@mail.utoronto.ca
- Michael Hao michael.hao@mail.utoronto.ca
- Yann Gbaguidi yann.gbaguidi@mail.utoronto.ca
A multiplayer game where players control tanks and the goal is to defeat the other players by hitting them with a bullet ie. A Wii Tanks remake with multiplayer and voice chat
Features
- Walls which block bullets and players
- Log in + Payment details processing
- Simple Match queuing
- Voice Chat
- Proximity Chat
- Voice controls
Angular
Real time. The real time aspect is the game part of our project. This part will respond to the players' inputs ex. tank moves forward whenever they press W. The backend for our multiplayer will be implemented using web sockets to reduce latency.
- Functional game w/o multiplayer
- Log in
- Payment
- Match Queueing
- Functional multiplayer
- Voice Chat
- Voice Controls
- Proximity Chat
- Deployment
- Final design touch ups
Generated using ChatGPT: To generate the green tank: Could you create a game sprite of green tank in a cartoony style in a top down perspective without any background? Could you make this from a top down perspective?
To generate the red/blue tank: Could you create a red version of the previous asset? Could you create a blue version of this asset?
To generate the red/blue bullets: Could you generate a red/blue bullet in a similar style to this asset?