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Microsoft Visual Studio Solution File, Format Version 12.00 | ||
# Visual Studio Version 16 | ||
VisualStudioVersion = 16.0.29123.88 | ||
MinimumVisualStudioVersion = 10.0.40219.1 | ||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Horion", "Horion.vcxproj", "{499784D2-7EA3-4CBE-BD93-EC0DBBC42FCD}" | ||
EndProject | ||
Global | ||
GlobalSection(SolutionConfigurationPlatforms) = preSolution | ||
BetaConf|x64 = BetaConf|x64 | ||
BetaConf|x86 = BetaConf|x86 | ||
Debug|x64 = Debug|x64 | ||
Debug|x86 = Debug|x86 | ||
Release|x64 = Release|x64 | ||
Release|x86 = Release|x86 | ||
EndGlobalSection | ||
GlobalSection(ProjectConfigurationPlatforms) = postSolution | ||
{499784D2-7EA3-4CBE-BD93-EC0DBBC42FCD}.BetaConf|x64.ActiveCfg = BetaConf|x64 | ||
{499784D2-7EA3-4CBE-BD93-EC0DBBC42FCD}.BetaConf|x64.Build.0 = BetaConf|x64 | ||
{499784D2-7EA3-4CBE-BD93-EC0DBBC42FCD}.BetaConf|x86.ActiveCfg = BetaConf|Win32 | ||
{499784D2-7EA3-4CBE-BD93-EC0DBBC42FCD}.BetaConf|x86.Build.0 = BetaConf|Win32 | ||
{499784D2-7EA3-4CBE-BD93-EC0DBBC42FCD}.Debug|x64.ActiveCfg = Debug|x64 | ||
{499784D2-7EA3-4CBE-BD93-EC0DBBC42FCD}.Debug|x64.Build.0 = Debug|x64 | ||
{499784D2-7EA3-4CBE-BD93-EC0DBBC42FCD}.Debug|x86.ActiveCfg = Debug|Win32 | ||
{499784D2-7EA3-4CBE-BD93-EC0DBBC42FCD}.Debug|x86.Build.0 = Debug|Win32 | ||
{499784D2-7EA3-4CBE-BD93-EC0DBBC42FCD}.Release|x64.ActiveCfg = Release|x64 | ||
{499784D2-7EA3-4CBE-BD93-EC0DBBC42FCD}.Release|x64.Build.0 = Release|x64 | ||
{499784D2-7EA3-4CBE-BD93-EC0DBBC42FCD}.Release|x86.ActiveCfg = Release|Win32 | ||
{499784D2-7EA3-4CBE-BD93-EC0DBBC42FCD}.Release|x86.Build.0 = Release|Win32 | ||
EndGlobalSection | ||
GlobalSection(SolutionProperties) = preSolution | ||
HideSolutionNode = FALSE | ||
EndGlobalSection | ||
GlobalSection(ExtensibilityGlobals) = postSolution | ||
SolutionGuid = {704429D9-0B78-4294-8BFD-0DD00BDF9CE0} | ||
EndGlobalSection | ||
EndGlobal |
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#include "CommandMgr.h" | ||
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CommandMgr::CommandMgr(GameData* gm) { | ||
this->gameData = gm; | ||
} | ||
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CommandMgr::~CommandMgr() { | ||
for (int i = 0; i < commandList.size(); i++) { | ||
delete commandList[i]; | ||
commandList[i] = nullptr; | ||
} | ||
} | ||
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void CommandMgr::initCommands() { | ||
logF("Initializing commands"); | ||
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commandList.push_back(new EjectCommand()); | ||
commandList.push_back(new TeleportCommand()); | ||
commandList.push_back(new BindCommand()); | ||
commandList.push_back(new RelativeTeleportCommand()); | ||
commandList.push_back(new ToggleCommand()); | ||
commandList.push_back(new PlayerTeleportCommand()); | ||
commandList.push_back(new GameModeCommand()); | ||
commandList.push_back(new FriendListCommand()); | ||
commandList.push_back(new UnbindCommand()); | ||
commandList.push_back(new EnchantCommand()); | ||
commandList.push_back(new HelpCommand()); | ||
commandList.push_back(new ModulesCommand()); | ||
commandList.push_back(new PanicCommand()); | ||
commandList.push_back(new HideCommand()); | ||
commandList.push_back(new GiveCommand()); | ||
commandList.push_back(new BruhCommand()); | ||
commandList.push_back(new ServerCommand()); | ||
commandList.push_back(new setoffhandCommand()); | ||
commandList.push_back(new CoordsCommand()); | ||
commandList.push_back(new SayCommand()); | ||
commandList.push_back(new SpammerCommand()); | ||
commandList.push_back(new DupeCommand()); | ||
commandList.push_back(new ConfigCommand()); | ||
commandList.push_back(new SetprefixCommand()); | ||
commandList.push_back(new NbtCommand()); | ||
commandList.push_back(new TopCommand()); | ||
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commandList.push_back(new CommandBlockExploitCommand()); | ||
commandList.push_back(new NameSpoofCommand()); | ||
commandList.push_back(new ExecuteCommand()); | ||
commandList.push_back(new ScriptCommand()); | ||
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#ifdef _DEBUG | ||
commandList.push_back(new TestCommand()); | ||
#endif | ||
} | ||
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void CommandMgr::disable() { | ||
} | ||
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std::vector<IMCCommand*>* CommandMgr::getCommandList() { | ||
return &commandList; | ||
} | ||
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void CommandMgr::execute(char* message) { | ||
if (message != nullptr) { | ||
std::vector<std::string> args; | ||
std::string msgStr = message + 1; | ||
size_t pos = msgStr.find(" "), initialPos = 0; | ||
while (pos != std::string::npos) { | ||
args.push_back(msgStr.substr(initialPos, pos - initialPos)); | ||
initialPos = pos + 1; | ||
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pos = msgStr.find(" ", initialPos); | ||
} | ||
args.push_back(msgStr.substr(initialPos, std::min(pos, msgStr.size()) - initialPos + 1)); | ||
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std::string cmd = args[0]; | ||
std::transform(cmd.begin(), cmd.end(), cmd.begin(), ::tolower); | ||
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for (auto it = this->commandList.begin(); it != this->commandList.end(); ++it) { | ||
IMCCommand* c = *it; | ||
auto* aliases = c->getAliasList(); | ||
for (auto it = aliases->begin(); it != aliases->end(); ++it) { | ||
if (*it == cmd) { | ||
try { | ||
if (!c->execute(&args)) | ||
g_Data.getClientInstance()->getGuiData()->displayClientMessageF("%s%sUsage: %s%c%s %s", RED, BOLD, RESET, cmdMgr->prefix, c->getCommand(), c->getUsage(cmd.c_str())); | ||
} catch (...) { | ||
g_Data.getClientInstance()->getGuiData()->displayClientMessageF("%s%sUsage: %s%c%s %s", RED, BOLD, RESET, cmdMgr->prefix, c->getCommand(), c->getUsage(cmd.c_str())); | ||
} | ||
return; | ||
} | ||
} | ||
} | ||
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g_Data.getClientInstance()->getGuiData()->displayClientMessageF("[%sGhost Client%s] %sCommand '%s' could not be found!", GOLD, WHITE, RED, cmd.c_str()); | ||
} | ||
} | ||
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CommandMgr* cmdMgr = new CommandMgr(&g_Data); |
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#pragma once | ||
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#include "../../Memory/GameData.h" | ||
#include "Commands/BindCommand.h" | ||
#include "Commands/BruhCommand.h" | ||
#include "Commands/CoordsCommand.h" | ||
#include "Commands/DupeCommand.h" | ||
#include "Commands/EjectCommand.h" | ||
#include "Commands/EnchantCommand.h" | ||
#include "Commands/FriendListCommand.h" | ||
#include "Commands/GameModeCommand.h" | ||
#include "Commands/GiveCommand.h" | ||
#include "Commands/HelpCommand.h" | ||
#include "Commands/HideCommand.h" | ||
#include "Commands/ICommand.h" | ||
#include "Commands/ModulesCommand.h" | ||
#include "Commands/PanicCommand.h" | ||
#include "Commands/PlayerTeleportCommand.h" | ||
#include "Commands/RelativeTeleportCommand.h" | ||
#include "Commands/SayCommand.h" | ||
#include "Commands/ServerCommand.h" | ||
#include "Commands/SpammerCommand.h" | ||
#include "Commands/TeleportCommand.h" | ||
#include "Commands/ToggleCommand.h" | ||
#include "Commands/TopCommand.h" | ||
#include "Commands/UnbindCommand.h" | ||
#include "Commands/setoffhandCommand.h" | ||
#include "Commands/CommandBlockExploitCommand.h" | ||
#include "Commands/ConfigCommand.h" | ||
#include "Commands/NameSpoofCommand.h" | ||
#include "Commands/SetprefixCommand.h" | ||
#include "Commands/NbtCommand.h" | ||
#include "Commands/ExecuteCommand.h" | ||
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#include "Commands/ScriptCommand.h" | ||
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#ifdef _DEBUG | ||
#include "Commands/TestCommand.h" | ||
#endif | ||
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#include <algorithm> | ||
#include <string> | ||
#include <vector> | ||
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class CommandMgr { | ||
private: | ||
GameData* gameData; | ||
std::vector<IMCCommand*> commandList; | ||
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public: | ||
CommandMgr(GameData* gm); | ||
~CommandMgr(); | ||
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char prefix = '.'; | ||
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void initCommands(); | ||
void disable(); | ||
std::vector<IMCCommand*>* getCommandList(); | ||
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void execute(char* message); | ||
}; | ||
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extern CommandMgr* cmdMgr; |
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#include "BruhCommand.h" | ||
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BruhCommand::BruhCommand() : IMCCommand("bruh", "bruh moment", "bruh") { | ||
} | ||
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BruhCommand::~BruhCommand() { | ||
} | ||
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bool BruhCommand::execute(std::vector<std::string>* args) { | ||
assertTrue(g_Data.getLocalPlayer() != nullptr); | ||
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clientMessageF("bruh moment"); | ||
return true; | ||
} |
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#pragma once | ||
#include "ICommand.h" | ||
class BruhCommand : public IMCCommand { | ||
public: | ||
BruhCommand(); | ||
~BruhCommand(); | ||
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// Inherited via IMCCommand | ||
virtual bool execute(std::vector<std::string>* args) override; | ||
}; |
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32
Ghost 1.16/Horion/Command/Commands/CommandBlockExploitCommand.cpp
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#include "CommandBlockExploitCommand.h" | ||
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#include "../../../SDK/Tag.h" | ||
#include "../../Module/ModuleManager.h" | ||
#include <thread> | ||
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CommandBlockExploitCommand::CommandBlockExploitCommand() : IMCCommand("commandblockexploit", "Workaround for executing commands without op", "<command>") { | ||
registerAlias("cbe"); | ||
} | ||
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CommandBlockExploitCommand::~CommandBlockExploitCommand() { | ||
} | ||
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bool CommandBlockExploitCommand::execute(std::vector<std::string>* args) { | ||
assertTrue(args->size() > 2); | ||
std::ostringstream os; | ||
for (int i = 1; i < args->size(); i++) { | ||
if (i > 1) | ||
os << " "; | ||
os << args->at(i); | ||
} | ||
C_ItemStack* yot = new C_ItemStack(***ItemRegistry::lookUpByName(std::make_unique<uintptr_t>().get(), std::make_unique<uintptr_t>().get(), TextHolder("beehive")), 1, 0); | ||
int slot = g_Data.getLocalPlayer()->getSupplies()->inventory->getFirstEmptySlot(); | ||
std::string cmd = os.str(); | ||
std::string tag = "{Occupants:[{ActorIdentifier:""\"minecraft:command_block_minecart<>""\",SaveData:{Command:\"" + cmd + "\",Ticking:1b,TicksLeftToStay:1}}]}"; | ||
yot->setUserData(std::move(Mojangson::parseTag(tag))); | ||
g_Data.getLocalPlayer()->getTransactionManager()->addInventoryAction(C_InventoryAction(0, yot, nullptr, 507, 99999)); | ||
g_Data.getLocalPlayer()->getTransactionManager()->addInventoryAction(C_InventoryAction(slot, nullptr, yot)); | ||
g_Data.getLocalPlayer()->getSupplies()->inventory->addItemToFirstEmptySlot(yot); | ||
clientMessageF("[%sHorion%s] %sPlace the beehive to spawn a command block minecart with a command already inside!", GOLD, WHITE, GREEN); | ||
return true; | ||
} |
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11
Ghost 1.16/Horion/Command/Commands/CommandBlockExploitCommand.h
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#pragma once | ||
#include "ICommand.h" | ||
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class CommandBlockExploitCommand : public IMCCommand { | ||
public: | ||
CommandBlockExploitCommand(); | ||
~CommandBlockExploitCommand(); | ||
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// Inherited via IMCCommand | ||
virtual bool execute(std::vector<std::string>* args) override; | ||
}; |
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#include "ConfigCommand.h" | ||
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ConfigCommand::ConfigCommand() : IMCCommand("config", "Load/save configs", "<load/new/save> <name>") { | ||
} | ||
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ConfigCommand::~ConfigCommand() { | ||
} | ||
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bool ConfigCommand::execute(std::vector<std::string>* args) { | ||
if (args->at(1) == "load") { | ||
std::string name = args->at(2); | ||
configMgr->loadConfig(name, false); | ||
return true; | ||
} else if (args->at(1) == "new") { | ||
std::string name = args->at(2); | ||
configMgr->loadConfig(name, true); | ||
return true; | ||
} else if (args->at(1) == "save") { | ||
configMgr->saveConfig(); | ||
clientMessageF("[%sGhost Client%s] %sSuccessfully saved config %s%s%s!", GOLD, WHITE, GREEN, GRAY, configMgr->currentConfig.c_str(), GREEN); | ||
return true; | ||
} | ||
return false; | ||
} |
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#include "CoordsCommand.h" | ||
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CoordsCommand::CoordsCommand() : IMCCommand("coords", "Prints your coordinates", "") { | ||
registerAlias("pos"); | ||
} | ||
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CoordsCommand::~CoordsCommand() { | ||
} | ||
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bool CoordsCommand::execute(std::vector<std::string>* args) { | ||
vec3_t* pos = g_Data.getLocalPlayer()->getPos(); | ||
float yPos = pos->y - 1.62f; | ||
clientMessageF("[%sGhost Client%s] %sX: %.2f Y: %.2f Z: %.2f", GOLD, WHITE, GREEN, pos->x, yPos /* eye height */, pos->z); | ||
return true; | ||
} |
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#include "DamageCommand.h" | ||
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#include "../../Module/ModuleManager.h" | ||
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DamageCommand::DamageCommand() : IMCCommand("damage", "Damage yourself (relies on falldamage)", "<amount>") { | ||
registerAlias("dmg"); | ||
} | ||
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DamageCommand::~DamageCommand() { | ||
} | ||
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bool DamageCommand::execute(std::vector<std::string>* args) { | ||
assertTrue(g_Data.getLocalPlayer() != nullptr); | ||
float amount = assertFloat(args->at(1)); | ||
if (amount < 1.f) { | ||
clientMessageF("%sPlease put a number bigger than 0", RED); | ||
return true; | ||
} | ||
auto noFallMod = moduleMgr->getModule<NoFall>(); | ||
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if (noFallMod->isEnabled()) { | ||
noFallMod->setEnabled(false); | ||
g_Data.getLocalPlayer()->causeFallDamage(amount + 3.f); | ||
noFallMod->setEnabled(true); | ||
} else { | ||
g_Data.getLocalPlayer()->causeFallDamage(amount + 3.f); | ||
} | ||
return true; | ||
} |
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