Update lever.plugin.kts
to handle teleporting to Ardougne and back.
#188
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What has been done?
Updated the
content/areas/edgeville/objs/lever
plugin to handle similar interactions for the wilderness/ardougne corresponding levers.I figured that it may be a bit weird for the other levers to have their interactions in the
areas/edgeville/
subfolder, so I also moved it toareas/shared/
Proposed Changes
areas/shared/objs/
space for object interactions sharing code which span multiple areas.