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Update ParallaxCorrectedCubemaps.md #102

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  • Edited the grammar of the intro text and credit to the momentum wiki.
  • Edited 2nd bullet point of prerecs. The slashes made it look like a file system path, at least at first glance. Also, the hammer included with each game should already have the FGD in the default config
  • Fixed the text in the tip being on the same line.

* Edited the grammar of the intro text and credit to the momentum wiki.
* Edited 2nd bullet point of prerecs. The slashes made it look like a file system path, at least at first glance. Also, the hammer included with each game should already have the FGD in the default config
* Fixed the text in the tip being on the same line.
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@@ -29,16 +29,16 @@ In Hammer, Parallax-Corrected Cubemaps need two entities to function correctly:
![Click on the hand holding a mask](images/cube_0.jpg)

> [!NOTE]
> You may notice a box appear in the centre of the brush when you tie it to a parallax_obb entity like shown above.
> If you are using Momentum Mod, you may notice a box appear in the centre of the brush when you tie it to a parallax_obb entity like shown above.
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Is this really a momentum exclusive feature?

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