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docs: add credits to commonlibsse and MIT (#10)
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This explains that the MIT is for historical purposes and gives credit
to Ryan for his foundational work.
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alandtse authored Sep 7, 2023
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Expand Up @@ -44,6 +44,18 @@ CommonLib is incompatible with SFSE and is intended to replace it as a static de

## License

[GPL-3.0-or-later](COPYING) WITH [Modding Exception AND GPL-3.0 Linking Exception (with Corresponding Source)](EXCEPTIONS).
[GPL-3.0-or-later][LICENSE] WITH [Modding Exception AND GPL-3.0 Linking Exception (with Corresponding Source)](EXCEPTIONS).

Specifically, the **Modded Code** is Starfield (and its variants) and **Modding Libraries** include [SFSE](https://sfse.silverlock.org/) ([GitHub link](https://github.com/ianpatt/sfse)).
Specifically, the **Modded Code** is Starfield (and its variants) and **Modding Libraries** include [SFSE](https://sfse.silverlock.org/) ([GitHub link](https://github.com/ianpatt/sfse)).

For additional information on GPL licenses, see the [FSF FAQ](https://www.gnu.org/licenses/gpl-faq.en.html)

## Credits

This is based on [CommonLibSSE][CommonlibSSE] started by [Ryan-rsm-McKenzie](https://github.com/Ryan-rsm-McKenzie) under a [MIT License][Commonlib_MIT]. Without him putting that together, much of the joint Bethesda RE scene would be drastically different. The MIT License is kept for historical purposes only and the [GPL](#license) controls. To the extent you want the [MIT licensed code][Commonlib_MIT], please reference [CommonlibSSE and forks][CommonlibSSE].

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[Commonlib_MIT]: /CommonLibSF/LICENSES/COMMONLIB
[LICENSE]: COPYING
[CommonlibSSE]: https://github.com/Ryan-rsm-McKenzie/CommonLibSSE

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