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ci: maintenance
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github-actions[bot] committed Sep 29, 2024
1 parent 285353e commit eca03a0
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Showing 6 changed files with 211 additions and 213 deletions.
2 changes: 1 addition & 1 deletion include/RE/B/BSCoreTypes.h
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Expand Up @@ -3,5 +3,5 @@
namespace RE
{
using TESFormID = std::uint32_t;
using RefHandle = std::uint32_t;
using RefHandle = std::uint32_t;
}
2 changes: 0 additions & 2 deletions include/RE/E/Events.h
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Expand Up @@ -3651,7 +3651,6 @@ namespace RE::Events

struct TESObjectLoadedEvent
{

[[nodiscard]] static BSTEventSource<TESObjectLoadedEvent>* GetEventSource()
{
using func_t = decltype(&TESObjectLoadedEvent::GetEventSource);
Expand Down Expand Up @@ -3834,7 +3833,6 @@ namespace RE::Events
{
[[nodiscard]] static BSTEventSource<TerminalHacked::Event>* GetEventSource()
{

using func_t = decltype(&TerminalHacked::Event::GetEventSource);
static REL::Relocation<func_t> func{ REL::ID(153673) };
return func();
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6 changes: 3 additions & 3 deletions include/RE/M/Misc.h
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Expand Up @@ -9,8 +9,8 @@ namespace RE
class Setting;
class TESObjectREFR;

void DebugNotification(const char* a_notification, const char* a_soundToPlay = nullptr, bool a_cancelIfAlreadyQueued = true, bool a_arg4 = false);
void DebugNotification(const char* a_notification, const char* a_soundToPlay = nullptr, bool a_cancelIfAlreadyQueued = true, bool a_arg4 = false);
Setting* GetINISetting(const std::string_view a_name);
bool LookupReferenceByHandle(const RefHandle& a_handle, NiPointer<TESObjectREFR>& a_refrOut);
void PlayMenuSound(const char* a_editorID, const char* a_arg3 = nullptr, float a_arg4 = 0.0f);
bool LookupReferenceByHandle(const RefHandle& a_handle, NiPointer<TESObjectREFR>& a_refrOut);
void PlayMenuSound(const char* a_editorID, const char* a_arg3 = nullptr, float a_arg4 = 0.0f);
}
2 changes: 1 addition & 1 deletion include/RE/S/Script.h
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Expand Up @@ -118,7 +118,7 @@ namespace RE
};
static_assert(sizeof(ScriptVariable) == 0x20);

using ExecuteFunction = bool(*)(const SCRIPT_PARAMETER* a_paramInfo, const char*, TESObjectREFR* a_object, TESObjectREFR* a_objectContainer, Script* a_script, ScriptLocals* a_scriptLocals, float* a_result, std::uint32_t* a_opcodeOffsetPtr);
using ExecuteFunction = bool (*)(const SCRIPT_PARAMETER* a_paramInfo, const char*, TESObjectREFR* a_object, TESObjectREFR* a_objectContainer, Script* a_script, ScriptLocals* a_scriptLocals, float* a_result, std::uint32_t* a_opcodeOffsetPtr);

class Script
{
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