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Small check for command.functionName is not nullptr
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There are 16 console commands with command.functionName is nullptr (Steam 1.9.51). I don't know about script commands but I place the same check for consistency.
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Meridiano authored Feb 14, 2024
1 parent c6b7f11 commit 93b2524
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions CommonLibSF/include/RE/S/Script.h
Original file line number Diff line number Diff line change
Expand Up @@ -171,7 +171,7 @@ namespace RE
inline static SCRIPT_FUNCTION* LocateConsoleCommand(const std::string_view a_longName)
{
for (auto& command : GetConsoleCommands()) {
if (std::strlen(command.functionName) == a_longName.size())
if (command.functionName && std::strlen(command.functionName) == a_longName.size())
if (_strnicmp(command.functionName, a_longName.data(), a_longName.size()) == 0)
return std::addressof(command);
}
Expand All @@ -182,7 +182,7 @@ namespace RE
inline static SCRIPT_FUNCTION* LocateScriptCommand(const std::string_view a_longName)
{
for (auto& command : GetScriptCommands()) {
if (std::strlen(command.functionName) == a_longName.size())
if (command.functionName && std::strlen(command.functionName) == a_longName.size())
if (_strnicmp(command.functionName, a_longName.data(), a_longName.size()) == 0)
return std::addressof(command);
}
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