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ci: maintenance 2023-11-21
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github-actions[bot] committed Nov 21, 2023
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17 changes: 17 additions & 0 deletions CommonLibSF/include/RE/Starfield.h
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#include "RE/A/ActorValueStorage.h"
#include "RE/A/ActorValues.h"
#include "RE/A/Array.h"
#include "RE/A/ArrowProjectile.h"
#include "RE/B/BGSAnimationGraphComponent.h"
#include "RE/B/BGSAttachParentArray.h"
#include "RE/B/BGSAttackDataForm.h"
#include "RE/B/BGSBipedObjectForm.h"
#include "RE/B/BGSBlockBashData.h"
#include "RE/B/BGSBodyPartDefs.h"
#include "RE/B/BGSBodyPartInfo.h"
#include "RE/B/BGSCraftingResourceOwner.h"
#include "RE/B/BGSCraftingUseSound.h"
#include "RE/B/BGSDestructibleObjectForm.h"
#include "RE/B/BGSEditorID.h"
#include "RE/B/BGSEntryPoint.h"
#include "RE/B/BGSEquipIndex.h"
#include "RE/B/BGSEquipSlot.h"
#include "RE/B/BGSEquipType.h"
#include "RE/B/BGSFeaturedItemMessage.h"
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#include "RE/B/BGSPickupPutdownSounds.h"
#include "RE/B/BGSPreloadable.h"
#include "RE/B/BGSPreviewTransform.h"
#include "RE/B/BGSProjectile.h"
#include "RE/B/BGSPropertySheet.h"
#include "RE/B/BGSReflectedForm.h"
#include "RE/B/BGSScene.h"
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#include "RE/B/BSTSmartPointer.h"
#include "RE/B/BSTTuple.h"
#include "RE/B/BSTTuple3.h"
#include "RE/B/BarrierProjectile.h"
#include "RE/B/BaseFormComponent.h"
#include "RE/B/BeamProjectile.h"
#include "RE/C/CodeTasklet.h"
#include "RE/C/Color.h"
#include "RE/C/CombatGroup.h"
#include "RE/C/ConeProjectile.h"
#include "RE/C/Console.h"
#include "RE/C/ConsoleLog.h"
#include "RE/D/DebuggerMessages.h"
#include "RE/E/EffectItem.h"
#include "RE/E/EmitterProjectile.h"
#include "RE/E/ErrorLogger.h"
#include "RE/E/ExtraDataList.h"
#include "RE/E/ExtraDataTypes.h"
#include "RE/E/ExtraLock.h"
#include "RE/F/FORM_ENUM_STRING.h"
#include "RE/F/FactionRank.h"
#include "RE/F/FlameProjectile.h"
#include "RE/F/FormTypes.h"
#include "RE/G/GameMenuBase.h"
#include "RE/G/GrenadeProjectile.h"
#include "RE/H/HandlePolicy.h"
#include "RE/I/IAnimationGraphManagerHolder.h"
#include "RE/I/ICachedErrorMessage.h"
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#include "RE/I/IVMRemoteDebuggerInterface.h"
#include "RE/I/IVMSaveLoadInterface.h"
#include "RE/I/IVirtualMachine.h"
#include "RE/I/ImpactResults.h"
#include "RE/I/idLogging.h"
#include "RE/I/idTCP.h"
#include "RE/IDs.h"
#include "RE/IDs_NiRTTI.h"
#include "RE/IDs_RTTI.h"
#include "RE/IDs_VTABLE.h"
#include "RE/L/Location.h"
#include "RE/L/LockPickedEvent.h"
#include "RE/L/Logger.h"
#include "RE/M/MagicItem.h"
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#include "RE/M/MemoryManager.h"
#include "RE/M/MenuOpenCloseEvent.h"
#include "RE/M/Misc.h"
#include "RE/M/MissileProjectile.h"
#include "RE/M/msvc.h"
#include "RE/N/NativeFunction.h"
#include "RE/N/NativeFunctionBase.h"
#include "RE/N/NiMatrix3.h"
#include "RE/N/NiPoint3.h"
#include "RE/N/NiSmartPointer.h"
#include "RE/N/NiTransform.h"
#include "RE/O/Object.h"
#include "RE/O/ObjectBindPolicy.h"
#include "RE/O/ObjectTypeInfo.h"
#include "RE/P/PerkRankData.h"
#include "RE/P/PlasmaProjectile.h"
#include "RE/P/PlayerCamera.h"
#include "RE/P/PlayerCharacter.h"
#include "RE/P/Projectile.h"
#include "RE/P/PropertyGroupInfo.h"
#include "RE/P/PropertyTypeInfo.h"
#include "RE/R/RawFuncCallQuery.h"
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2 changes: 1 addition & 1 deletion CommonLibSF/vcpkg.json
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{
"$schema": "https://raw.githubusercontent.com/microsoft/vcpkg-tool/main/docs/vcpkg.schema.json",
"name": "commonlibsf",
"version-date": "2023-11-06",
"version-date": "2023-11-21",
"port-version": 0,
"description": "A collaborative reverse-engineered library for Starfield.",
"homepage": "https://github.com/Starfield-Reverse-Engineering/CommonLibSF",
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2 changes: 1 addition & 1 deletion README.md
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[![C++23](https://img.shields.io/static/v1?label=standard&message=c%2B%2B23&color=blue&logo=c%2B%2B&&logoColor=red&style=flat)](https://en.cppreference.com/w/cpp/compiler_support)
![Platform](https://img.shields.io/static/v1?label=platform&message=windows&color=dimgray&style=flat&logo=windows)
[![Game version](https://img.shields.io/badge/game%20version-1.7.36-orange)](#Developing-with-CommonLibSF)
[![VCPKG_VER](https://img.shields.io/static/v1?label=vcpkg%20registry&message=2023-11-06&color=green&style=flat)](https://github.com/Starfield-Reverse-Engineering/Starfield-RE-vcpkg)
[![VCPKG_VER](https://img.shields.io/static/v1?label=vcpkg%20registry&message=2023-11-21&color=green&style=flat)](https://github.com/Starfield-Reverse-Engineering/Starfield-RE-vcpkg)
[![Main CI](https://img.shields.io/github/actions/workflow/status/Starfield-Reverse-Engineering/CommonLibSF/main_ci.yml)](https://github.com/Starfield-Reverse-Engineering/CommonLibSF/actions/workflows/main_ci.yml)

## Build Dependencies
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