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feat: RE PlayerCharacter further (#150)
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TommInfinite authored Oct 8, 2023
1 parent 6e8ebdd commit 0b9af8a
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions CommonLibSF/include/RE/P/PlayerCharacter.h
Original file line number Diff line number Diff line change
Expand Up @@ -350,7 +350,7 @@ namespace RE
std::uint64_t unk0EE0; // 0EE0
std::uint64_t unk0EE8; // 0EE8
std::uint64_t unk0EF0; // 0EF0
std::uint64_t unk0EF8; // 0EF8
BGSLocation* currentLocation;// 0EF8
std::uint64_t unk0F00; // 0F00
std::uint64_t unk0F08; // 0F08
std::uint64_t unk0F10; // 0F10
Expand All @@ -361,7 +361,7 @@ namespace RE
std::uint64_t unk0F38; // 0F38
std::uint64_t unk0F40; // 0F40
std::uint64_t unk0F48; // 0F48
std::uint64_t unk0F50; // 0F50
TESObjectREFR* crosshairRef; // 0F50 NiPointer?
std::uint64_t unk0F58; // 0F58
std::uint64_t unk0F60; // 0F60
std::uint64_t unk0F68; // 0F68
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