SoDOOManiac
released this
26 Aug 17:13
·
198 commits
to master
since this release
So Doom 7.0.0 has been released on August 26, 2023. The main feature of this release is the enhanced 1280x800 framebuffer resolution, 4 times the original one by each dimension.
A number of bugs has also been fixed.
So Doom-specific changes
New Features and Improvements
- Enhanced 1280x800 framebuffer resolution, 4x4 of the original framebuffer.
- Fast framerate with interpolation of all movements with vsync is now the default option.
- SoDOOMy menu wording improvements.
Bug Fixes
- Recoil thrust and Doom 2-only projectile special line bypass settings are now correctly disabled in demos.
- Intercepts overflow emulation is correctly forced in netgames regardless of its evasion setting.
- Vsync setting toggle code has been fixed.
- The bug of not NULL-checking target player pointer in Arch-vile attack, introduced in So Doom 6.0.1 in ROOM.WAD special handling, has been fixed.
Changes pulled from Crispy Doom
New Features and Improvements
- Brightmaps for certain textures and sprites have been improved by JNechaevsky.
- Savegame loading from PWADs with spaces in their file name is now supported.
Bug Fixes
- Freeaim and jump settings are now correctly disabled in demos.
- Mid-air speed boost bug when using nocleap cheat has been fixed.
- Complevel 3 in demo footer has been fixed.
- Door interpolation in Doom 2 MAP19 has been fixed.