Releases: SitronX/UnityTimeRewinder
Time rewind 3.2 - Unity package
Time rewind 3.1 - Unity package
+Updated documentation
+Added shader rewind showcase
+Fixed bug in new AddForObjectForTracking method (thanks to the user @JSeco181 :)
Time rewind 3.0 - Unity package
+Added support to dynamically add new tracked objects in the middle of the game (added third demo scene showcasing that)
+Added support for animator transitions
+Now also tracking animator parameters
+Now also tracking audio pitch and volume in audio rewinds
+Performance optimizations of animators and audio rewinds
Time rewind 2.1 - Unity package
+Documentation update
+Fixed edge case when rewinding oldest value
+Properly supporting change of Time.timeScale at any point
+Cleaned CircularBuffer class
+Fixed unecessary memory usage even when user didnt opt to track certain attributes
Time rewind 2.0 - Unity package
+Optional drawer for particle settings (QOL)
+RewindManager is now Singleton for more convenient access
+RewindManager now acts more like manager when controlling RewindAbstract classes directly without events. The code should be now more readable and cleaner.
+Added more options in rewind manager (to pause/resume tracking, restarting tracking)
+Added more option to RewindBySlider (Slider prefab also contains new buttons where player can pause tracking, pause rewind, reset tracking etc...)
+Simplified particle tracking (enabler is now not needed)
+Added default option to track object active state
+It is now simple to change slider animation for custom duration. It is automatically updated based on values from RewindManager (RewindManager now also contains editor field for that)
+Renamed some variables for better clarity
+Code documentation update
+Added more error logging when system is used improperly
+Fixed missing reference in Slider
+Fixed unecessary garbage generation in velocity tracking system
+Fixed float imprecisions problems in Circular buffer
+Fixed instant rewinds issues
Time rewind 1.13 - Unity package
+Fixed velocity rewind not tracking angular velocity
+Now tracking the whole transforms (scale is defaultly included)
+Cleaned RewindManager script
+Updated documentation
Time rewind 1.12 - Unity package
Now correctly tracking either Rigidbody or Rigidbody 2D
Time rewind 1.11 - Unity package
Fixed execution order issue
Time rewind 1.1 - unity package
Updated release with simplified workflow, documentation update and other small fixes
Time rewind - unity package
Unity package that is prepared to be imported into custom project.
To add it into your project, simply open this file while your project is open (Unity import dialogue should appear), or import it thru the Unity package manager.