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Releases: Samuels-Development/sd-cases

v1.0.3

07 Dec 12:51

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What's Changed

  • Added support for explicit rarity overrides - you can now specify a rarity field on any item in the config to control its visual rarity independently from the drop chance.
  • Rarity is no longer solely determined by weight percentage - items can have high drop rates but still display as rare/legendary visually.

Full Changelog: v1.0.2...1.0.3

v1.0.2

03 Oct 15:34

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What's Changed

  • The more common an item is, the more frequently it appears in the item list, to visualize to the player that it is indeed more common.
  • Added Uncommon (green) and Mythic (red) rarity types.
  • Numerous smaller changes, fixes and improvements.
  • Included the images folder in the release.

Full Changelog: v1.0.1...v1.0.2

v1.0.1

02 Oct 15:02

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chore: update readme

v1.0.0

02 Oct 14:22

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Initial Commit