This is a modified fork of ox_inventory with a completely redesigned UI to match the visual style of sd-crafting.
If you have any issues or suggestions, feel free to PR, create an issue or join my discord: https://discord.gg/FzPehMQaBQ
Advanced Crafting (Source): https://fivem.samueldev.shop/product/7203651
Advanced Crafting (Encrypted): https://fivem.samueldev.shop/product/7203650
- Completely redesigned UI - Modern dark theme matching sd-crafting's visual style
- Search functionality - Filter items by name or label in any inventory
- Noise texture overlays - Subtle noise effects with overlay blend mode for depth
- Weight display - Color-coded weight indicator (green/yellow/red based on capacity)
- Item count display - Shows total item count in inventory header
- Improved slot design - Rounded corners, better spacing, and cleaner item presentation
- Hotbar slot numbers - Clear slot indicators for quick-use items (1-5)
- Durability bars - Color-gradient durability indicators on items
- Modern tooltips - Redesigned item tooltips with better formatting
- Item notifications - Styled popup notifications for item actions (use, give, receive)
- Scales with Resolution - The inventory will always look great regardless of resolution!
⚠️ Important: Download theox_inventory.zipfrom releases, not the source code. The source code does not include the pre-built UI files required for the resource to work.
A complete inventory system for FiveM, implementing items, weapons, shops, and more without any strict framework dependency.
https://coxdocs.dev/ox_inventory
We do not guarantee compatibility or support for third-party resources.
- Server-side security ensures interactions with items, shops, and stashes are all validated.
- Logging for important events, such as purchases, item movement, and item creation or removal.
- Supports player-owned vehicles, licenses, and group systems implemented by frameworks.
- Fully synchronised, allowing multiple players to access the same inventory.
- Inventory items are stored per-slot, with customisable metadata to support item uniqueness.
- Overrides default weapon-system with weapons as items.
- Weapon attachments and ammo system, including special ammo types.
- Durability, allowing items to be depleted or removed overtime.
- Internal item system provides secure and easy handling for item use effects.
- Compatibility with 3rd party framework item registration.
- Restricted access based on groups and licenses.
- Support different currency for items (black money, poker chips, etc).
- Personal stashes, linking a stash with a specific identifier or creating per-player instances.
- Restricted access based on groups.
- Registration of new stashes from any resource.
- Containers allow access to stashes when using an item, like a paperbag or backpack.
- Access gloveboxes and trunks for any vehicle.
- Random item generation inside dumpsters and unowned vehicles.
Copyright © 2024 Overextended https://github.com/overextended
This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with this program. If not, see https://www.gnu.org/licenses/.
