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updated eventtestscript to contain all events used by the SAV related…
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… DFUNCs, added SaccStinger example pickup weapon
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Sacchan-VRC committed Nov 4, 2021
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10 changes: 5 additions & 5 deletions README.txt
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Expand Up @@ -6,11 +6,11 @@ https://discord.gg/Z7bUDc8
https://twitter.com/Sacchan_VRC
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Modularization Update 1.5
Split functionality of SaccAirVehicle into many different scripts allowing for greater customization
Split functionality of EngineController into many different scripts allowing for greater customization
Function dial functions are now each their own script, allowing world creators to code their own
Now using an event system to send events to modular scripts
Added SB-1 hoverbike, SS-1 boat, SC-1 Seaplane
Now using custom position synchronization code which allows formation flying and more realistic dogfights
Added SB-1 hoverbike, SS-1 boat, SC-1 Seaplane, SaccStinger
Now using custom position synchronization code which allows formation flying and better dogfights
Fixed afterburner fuel consumption
Improvements to functionality of many of the now-modular function dial scripts
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Expand Down Expand Up @@ -400,6 +400,6 @@ The trigger must be on the correct layer, the one selected in the ResupplyTrigge
Target
A basic example target object with configurable health that respawns, replace with your own mesh to create destroyable buildings, etc. May not sync perfectly

The SaccEntity script contains events related to VRC_Pickup. The SaccStinger folder contains an example handheld weapon using these.

This readme used to contain explanations of every variable in every script, that information is now contained in the tooltips of the variables. Hold the mouse still over a variable to see a description of what it does.

This readme used to contain explanations of every variable in every script, that information is now contained in the tooltips of the variables. Hold the mouse still over a variable to see a description of what it does.
8 changes: 8 additions & 0 deletions SaccStinger.meta

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