-
Notifications
You must be signed in to change notification settings - Fork 14
Using the Object Browser
The Object Browser is what we call the file browser that sits in the right side of the editor.
At the top left corner of it, you can see the File Directory
and Config Directory
tabs. The File Directory
tab takes you to the directory of your current opened file - the program will disable it if no files are opened. The Config Directory
tab takes you to the directory of your currently selected scripting directory.
At the bottom of the Object Browser, you can see a combobox containing a list of directories. These are the scripting directories you defined for your currently selected config. Select a different scripting directory to see it reflected in the Object Browser.
Lastly, you have the Refresh Object Browser
and Expand/Collapse All Directories
buttons in the top right corner.
To load a file into the editor, double click on it. You can also right click on any item to open a context menu which will allow you to rename files, go to their directories and delete them. If you right click on a compiled plugin, you will have the option to decompile it.
Using SPCode
- Opening files
- Creating and saving files
- Adding and editing configurations
- Using the Object Browser
- Starting a game server
- Updating SPCode
Working with plugins
- Writing plugins
- Compiling plugins
- Finding compilation errors
- Copying plugins
- Uploading plugins to FTP
- Reloading plugins in a server
- Decompiling plugins
- Disassembling plugins
Configuring the editor