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Fusion logic: Sector6 second pass#90

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JaggerTSG wants to merge 2 commits intoRosalie-A:metroidfusionfrom
JaggerTSG:patch-13
Open

Fusion logic: Sector6 second pass#90
JaggerTSG wants to merge 2 commits intoRosalie-A:metroidfusionfrom
JaggerTSG:patch-13

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  • Fixed some minor oversights.
  • Added logic for additional regions: Catacombs, XBOXSave, and CavernsSave.
  • Preparing Save regions for random start logic.
  • Reduced E-tank requirement for Varia Core area from level 2 to level 1 (included in CanFightBoss).
  • Added some kickclimb and shinespark tricks.
  • Simplified some requirement groups.
  • Uniformed some location requirement spacings.
  • On the off-chance there's ever an XBOX Save start location, requiring L4Keycard for SJ Alley.
  • Added CanFreezeEnemies logic in some rooms.
  • XBOX Garage is a strange room.
  • You can kickclimb up from the stalactite to the upper floor.
  • The common method to SJ to the upper item is really hard, and it seems likely a frozen enemy platform had been expected. Opting to require ice.

- Fixed some minor oversights.
- Added logic for additional regions: Catacombs, XBOXSave, and CavernsSave.
- Preparing Save regions for random start logic.
- Reduced E-tank requirement for Varia Core area from level 2 to level 1 (included in CanFightBoss).
- Added some kickclimb and shinespark tricks.
- Simplified some requirement groups.
- Uniformed some location requirement spacings.
- On the off-chance there's ever an XBOX Save start location, requiring L4Keycard for SJ Alley.
- Added CanFreezeEnemies logic in some rooms.
- XBOX Garage is a strange room.
 - You can kickclimb up from the stalactite to the upper floor.
 - The common method to SJ to the upper item is really hard, and it seems likely a frozen enemy platform had been expected. Opting to require ice.
Adding the aforementioned regions
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