The N-API bindings for GLFW multi-platform library for OpenGL, OpenGL ES and Vulkan development on the desktop. It provides a simple API for creating windows, contexts and surfaces, receiving input and events.
if (!glfwInit()) {
process.exit(1);
}
const window = glfwCreateWindow(kWidth, kHeight, "Simple example", null, null);
if (!window) {
glfwTerminate();
process.exit(1);
}
glfwMakeContextCurrent(window);
glfwSwapInterval(1);
glfwSetKeyCallback(window, key_callback);
function drawLoop() {
if (!glfwWindowShouldClose(window)) {
setTimeout(drawLoop, 0);
} else {
glfwDestroyWindow(window);
glfwTerminate();
process.exit(0);
}
glfwSwapBuffers(window);
glfwPollEvents();
}
drawLoop();