Refactor: we now call PlayerManager.tickAll() directly. #385
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Currently, it is doing a
PlayerManager.emit('updateTick')
when it could be doingPlayerManager.tickAll()
. That's because the updateTick event ONLY is doing a .tickAll().This seems unnecessary and makes it more consistent with how we're calling
AreaManager.tickAll()
andItemManager.tickAll()
at set intervals.