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Jan 19, 2023
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13 changes: 13 additions & 0 deletions Packages/SOGameEvents/Editor/DoubleGameEventEditor.cs
Original file line number Diff line number Diff line change
@@ -0,0 +1,13 @@
using UnityEditor;

namespace RaCoding.GameEvents
{
[CustomEditor(typeof(GameEvent<double>), editorForChildClasses: true)]
public class DoubleGameEventEditor : GameEventEditor<double>
{
protected override double GetValue()
{
return EditorGUILayout.DoubleField(1);
}
}
}
11 changes: 11 additions & 0 deletions Packages/SOGameEvents/Editor/DoubleGameEventEditor.cs.meta

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7 changes: 7 additions & 0 deletions Packages/SOGameEvents/Runtime/Events/DoubleGameEvent.cs
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using UnityEngine;

namespace RaCoding.GameEvents
{
[CreateAssetMenu(fileName = "DoubleGameEvent", menuName = "RaCoding/GameEvent/Create new double game event")]
public class DoubleGameEvent : GameEvent<double> { }
}
11 changes: 11 additions & 0 deletions Packages/SOGameEvents/Runtime/Events/DoubleGameEvent.cs.meta

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@@ -0,0 +1,7 @@
using UnityEngine.Events;

namespace RaCoding.GameEvents
{
[System.Serializable]
public class DoubleUnityEvent : UnityEvent<double> { }
}

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Original file line number Diff line number Diff line change
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using UnityEngine;

namespace RaCoding.GameEvents
{
[AddComponentMenu("RaCoding/GameEvents/DoubleGameEventListener")]
public class DoubleComponentGameEventListener : ComponentGameEventListener<DoubleGameEventListener, double> { }
}

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19 changes: 19 additions & 0 deletions Packages/SOGameEvents/Runtime/Listener/DoubleGameEventListener.cs
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using UnityEngine;
using UnityEngine.Events;

namespace RaCoding.GameEvents
{
[System.Serializable]
public class DoubleGameEventListener : GameEventListener<double>
{
public DoubleGameEventListener() : base() { }

public DoubleGameEventListener(IRegisterListener registerListener) : base(registerListener) { }

[SerializeField] private DoubleGameEvent doubleEvent;
[SerializeField] private DoubleUnityEvent doubleResponse;

public override GameEvent<double> Event => doubleEvent;
public override UnityEvent<double> Response => doubleResponse;
}
}

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1 change: 1 addition & 0 deletions README.md
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Expand Up @@ -15,6 +15,7 @@ Install with the Unity Package Manager: https://github.com/Ra-Coding/unity-scrip
- int
- long
- float
- double
- char
- string
- Vector2
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