Here you will find a collection of textures I created, to be used for lensflares, lights, particles and visual effects.
The textures are supplied in 1024x1024, 256x256 and 64x64 pixels, in a black and white version and alpha version. They are very high quality with a close attention to levels and gradients. There are also Blender files that I used to render the original textures to work with.
Also supplied is a demo project for the Godot Game Engine that demonstrates how to use these textures in a practical application.
You can also have a look at the YouTube video showing the creation of the demo project and explaining the process a bit more in depth.
The whole project is licensed as CC0, so use the information and textures how ever you please. No attribution is required!
If you like to attribute anyway use the following:
"Raffaele Picca - raffaelepicca.com"
I use Twitter as my main account for game development related stuff, so I would be thankful for anyone following me 🎉
I would also love to welcome you on my games Discord server where we can have a friendly chat about my game Bottomless, or about Godot 💬
And if you like, I will praise the dark lord ☕ every day and gladly accept your offerings to the shrine!