-
Notifications
You must be signed in to change notification settings - Fork 3
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
- Loading branch information
1 parent
d936c8b
commit 58fd011
Showing
53 changed files
with
1,150 additions
and
53 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,4 @@ | ||
extends Node | ||
|
||
|
||
|
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,186 @@ | ||
[gd_scene load_steps=16 format=2] | ||
|
||
[ext_resource path="res://GameScreen.gd" type="Script" id=1] | ||
[ext_resource path="res://assets/0x72_16x16DungeonTileset.v4.png" type="Texture" id=2] | ||
[ext_resource path="res://entites/King.tscn" type="PackedScene" id=3] | ||
[ext_resource path="res://lib/player/Player.tscn" type="PackedScene" id=4] | ||
[ext_resource path="res://lib/bow/Bow.tscn" type="PackedScene" id=6] | ||
|
||
[sub_resource type="ConvexPolygonShape2D" id=11] | ||
points = PoolVector2Array( 16, 16, 0, 16, 0, 16, 16, 16 ) | ||
|
||
[sub_resource type="ConvexPolygonShape2D" id=12] | ||
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) | ||
|
||
[sub_resource type="ConvexPolygonShape2D" id=13] | ||
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) | ||
|
||
[sub_resource type="ConvexPolygonShape2D" id=14] | ||
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) | ||
|
||
[sub_resource type="ConvexPolygonShape2D" id=15] | ||
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) | ||
|
||
[sub_resource type="ConvexPolygonShape2D" id=16] | ||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) | ||
|
||
[sub_resource type="ConvexPolygonShape2D" id=17] | ||
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) | ||
|
||
[sub_resource type="ConvexPolygonShape2D" id=18] | ||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) | ||
|
||
[sub_resource type="ConvexPolygonShape2D" id=19] | ||
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) | ||
|
||
[sub_resource type="TileSet" id=20] | ||
0/name = "0x72_16x16DungeonTileset.v4.png 0" | ||
0/texture = ExtResource( 2 ) | ||
0/tex_offset = Vector2( 0, 0 ) | ||
0/modulate = Color( 1, 1, 1, 1 ) | ||
0/region = Rect2( 0, 0, 112, 144 ) | ||
0/tile_mode = 2 | ||
0/autotile/icon_coordinate = Vector2( 0, 0 ) | ||
0/autotile/tile_size = Vector2( 16, 16 ) | ||
0/autotile/spacing = 0 | ||
0/autotile/occluder_map = [ ] | ||
0/autotile/navpoly_map = [ ] | ||
0/autotile/priority_map = [ ] | ||
0/autotile/z_index_map = [ ] | ||
0/occluder_offset = Vector2( 0, 0 ) | ||
0/navigation_offset = Vector2( 0, 0 ) | ||
0/shape_offset = Vector2( 0, 0 ) | ||
0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) | ||
0/shape = SubResource( 11 ) | ||
0/shape_one_way = false | ||
0/shape_one_way_margin = 1.0 | ||
0/shapes = [ { | ||
"autotile_coord": Vector2( 0, 0 ), | ||
"one_way": false, | ||
"one_way_margin": 1.0, | ||
"shape": SubResource( 11 ), | ||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) | ||
}, { | ||
"autotile_coord": Vector2( 0, 1 ), | ||
"one_way": false, | ||
"one_way_margin": 1.0, | ||
"shape": SubResource( 12 ), | ||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) | ||
}, { | ||
"autotile_coord": Vector2( 1, 1 ), | ||
"one_way": false, | ||
"one_way_margin": 1.0, | ||
"shape": SubResource( 13 ), | ||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) | ||
}, { | ||
"autotile_coord": Vector2( 2, 1 ), | ||
"one_way": false, | ||
"one_way_margin": 1.0, | ||
"shape": SubResource( 14 ), | ||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) | ||
}, { | ||
"autotile_coord": Vector2( 3, 1 ), | ||
"one_way": false, | ||
"one_way_margin": 1.0, | ||
"shape": SubResource( 15 ), | ||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) | ||
}, { | ||
"autotile_coord": Vector2( 3, 1 ), | ||
"one_way": false, | ||
"one_way_margin": 1.0, | ||
"shape": SubResource( 16 ), | ||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) | ||
}, { | ||
"autotile_coord": Vector2( 0, 4 ), | ||
"one_way": false, | ||
"one_way_margin": 1.0, | ||
"shape": SubResource( 17 ), | ||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) | ||
}, { | ||
"autotile_coord": Vector2( 0, 4 ), | ||
"one_way": false, | ||
"one_way_margin": 1.0, | ||
"shape": SubResource( 18 ), | ||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) | ||
}, { | ||
"autotile_coord": Vector2( 1, 4 ), | ||
"one_way": false, | ||
"one_way_margin": 1.0, | ||
"shape": SubResource( 19 ), | ||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) | ||
} ] | ||
0/z_index = 0 | ||
1/name = "0x72_16x16DungeonTileset.v4.png 1" | ||
1/texture = ExtResource( 2 ) | ||
1/tex_offset = Vector2( 0, 0 ) | ||
1/modulate = Color( 1, 1, 1, 1 ) | ||
1/region = Rect2( 160, 64, 96, 80 ) | ||
1/tile_mode = 2 | ||
1/autotile/icon_coordinate = Vector2( 0, 0 ) | ||
1/autotile/tile_size = Vector2( 16, 16 ) | ||
1/autotile/spacing = 0 | ||
1/autotile/occluder_map = [ ] | ||
1/autotile/navpoly_map = [ ] | ||
1/autotile/priority_map = [ ] | ||
1/autotile/z_index_map = [ ] | ||
1/occluder_offset = Vector2( 0, 0 ) | ||
1/navigation_offset = Vector2( 0, 0 ) | ||
1/shape_offset = Vector2( 0, 0 ) | ||
1/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) | ||
1/shape_one_way = false | ||
1/shape_one_way_margin = 0.0 | ||
1/shapes = [ ] | ||
1/z_index = 0 | ||
2/name = "0x72_16x16DungeonTileset.v4.png 2" | ||
2/texture = ExtResource( 2 ) | ||
2/tex_offset = Vector2( 0, 0 ) | ||
2/modulate = Color( 1, 1, 1, 1 ) | ||
2/region = Rect2( 128, 112, 32, 32 ) | ||
2/tile_mode = 2 | ||
2/autotile/icon_coordinate = Vector2( 0, 0 ) | ||
2/autotile/tile_size = Vector2( 16, 16 ) | ||
2/autotile/spacing = 0 | ||
2/autotile/occluder_map = [ ] | ||
2/autotile/navpoly_map = [ ] | ||
2/autotile/priority_map = [ ] | ||
2/autotile/z_index_map = [ ] | ||
2/occluder_offset = Vector2( 0, 0 ) | ||
2/navigation_offset = Vector2( 0, 0 ) | ||
2/shape_offset = Vector2( 0, 0 ) | ||
2/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) | ||
2/shape_one_way = false | ||
2/shape_one_way_margin = 0.0 | ||
2/shapes = [ ] | ||
2/z_index = 0 | ||
|
||
[node name="GameScreen" type="Node"] | ||
script = ExtResource( 1 ) | ||
|
||
[node name="Level" type="Node" parent="."] | ||
|
||
[node name="Level0" type="Node" parent="Level"] | ||
|
||
[node name="TileMap" type="TileMap" parent="Level/Level0"] | ||
tile_set = SubResource( 20 ) | ||
cell_size = Vector2( 16, 16 ) | ||
collision_layer = 32 | ||
collision_mask = 0 | ||
format = 1 | ||
tile_data = PoolIntArray( 65538, 0, 2, 65539, 0, 2, 65540, 0, 2, 65541, 0, 2, 65542, 0, 2, 65543, 0, 2, 65544, 0, 2, 65545, 0, 2, 65546, 0, 2, 65547, 0, 2, 65548, 0, 2, 65549, 0, 2, 65550, 0, 2, 65551, 0, 2, 65552, 0, 2, 65553, 0, 2, 65554, 0, 2, 65555, 0, 2, 131074, 0, 65536, 131075, 0, 65536, 131076, 1, 3, 131077, 0, 65536, 131078, 0, 262149, 131079, 0, 65536, 131080, 0, 65536, 131081, 0, 65536, 131082, 1, 5, 131083, 0, 65536, 131084, 0, 65536, 131085, 0, 65536, 131086, 0, 65536, 131087, 0, 65539, 131088, 0, 65536, 131089, 0, 65536, 131090, 0, 65536, 131091, 0, 65536, 196610, 0, 65536, 196611, 0, 131072, 196612, 0, 131072, 196613, 0, 131072, 196614, 0, 327685, 196615, 0, 131072, 196616, 0, 131072, 196617, 0, 131072, 196618, 0, 131072, 196619, 0, 131072, 196620, 0, 131072, 196621, 0, 131072, 196622, 0, 131072, 196623, 0, 131075, 196624, 0, 131072, 196625, 0, 131072, 196626, 0, 131072, 196627, 0, 65536, 262146, 0, 65536, 262147, 0, 196610, 262148, 0, 196610, 262149, 0, 196610, 262150, 0, 196610, 262151, 0, 196610, 262152, 0, 196610, 262153, 0, 196610, 262154, 0, 196610, 262155, 0, 196610, 262156, 0, 196610, 262157, 0, 196610, 262158, 0, 196610, 262159, 0, 196610, 262160, 0, 196610, 262161, 0, 196610, 262162, 0, 196610, 262163, 0, 65536, 327682, 0, 65536, 327683, 0, 196610, 327684, 0, 196610, 327685, 0, 196610, 327686, 0, 196610, 327687, 0, 196610, 327688, 0, 196610, 327689, 0, 196610, 327690, 0, 196610, 327691, 0, 196610, 327692, 0, 196610, 327693, 0, 196610, 327694, 0, 196610, 327695, 0, 196610, 327696, 0, 196610, 327697, 0, 196610, 327698, 0, 196610, 327699, 0, 65536, 393218, 0, 65536, 393219, 0, 196610, 393220, 0, 196610, 393221, 0, 196610, 393222, 0, 196610, 393223, 0, 393216, 393224, 0, 393217, 393225, 0, 393217, 393226, 0, 393217, 393227, 0, 393217, 393228, 0, 393219, 393229, 0, 196610, 393230, 0, 196610, 393231, 0, 196610, 393232, 0, 196610, 393233, 0, 196610, 393234, 0, 196610, 393235, 0, 65536, 458754, 0, 65536, 458755, 0, 196610, 458756, 0, 196610, 458757, 0, 196610, 458758, 0, 196610, 458759, 0, 458752, 458760, 0, 458756, 458761, 0, 458756, 458762, 0, 458756, 458763, 0, 458756, 458764, 0, 458755, 458765, 0, 196610, 458766, 0, 196610, 458767, 0, 196610, 458768, 0, 196610, 458769, 0, 196610, 458770, 0, 196610, 458771, 0, 65536, 524290, 0, 65536, 524291, 0, 196610, 524292, 0, 196610, 524293, 0, 196610, 524294, 0, 196610, 524295, 0, 524288, 524296, 0, 524289, 524297, 0, 524289, 524298, 0, 524289, 524299, 0, 524289, 524300, 0, 458755, 524301, 0, 196610, 524302, 0, 196610, 524303, 0, 196610, 524304, 0, 196610, 524305, 0, 196610, 524306, 0, 196610, 524307, 0, 65536, 589826, 0, 65536, 589827, 0, 196610, 589828, 0, 196610, 589829, 0, 196610, 589830, 0, 196610, 589831, 0, 196610, 589832, 0, 196610, 589833, 0, 196610, 589834, 0, 196610, 589835, 0, 196610, 589836, 0, 458755, 589837, 0, 196610, 589838, 0, 196610, 589839, 0, 196610, 589840, 0, 196610, 589841, 0, 196610, 589842, 0, 196610, 589843, 0, 65536, 655362, 0, 65536, 655363, 0, 196610, 655364, 0, 196610, 655365, 0, 196610, 655366, 0, 196610, 655367, 0, 196610, 655368, 0, 196610, 655369, 0, 196610, 655370, 0, 196610, 655371, 0, 196610, 655372, 0, 196610, 655373, 0, 196610, 655374, 0, 196610, 655375, 0, 196610, 655376, 0, 196610, 655377, 0, 196610, 655378, 0, 196610, 655379, 0, 65536, 720898, 0, 65536, 720899, 0, 196610, 720900, 0, 196610, 720901, 0, 196610, 720902, 0, 196610, 720903, 0, 196610, 720904, 0, 196610, 720905, 0, 196610, 720906, 0, 196610, 720907, 0, 196610, 720908, 0, 196610, 720909, 0, 196610, 720910, 0, 196610, 720911, 0, 196610, 720912, 0, 196610, 720913, 0, 196610, 720914, 0, 196610, 720915, 0, 65536, 786434, 0, 65536, 786435, 0, 196610, 786436, 0, 196610, 786437, 0, 196610, 786438, 0, 196610, 786439, 0, 196610, 786440, 0, 196610, 786441, 0, 196610, 786442, 0, 196610, 786443, 0, 196610, 786444, 0, 196610, 786445, 0, 196610, 786446, 0, 196610, 786447, 0, 196610, 786448, 0, 196610, 786449, 0, 196610, 786450, 0, 196610, 786451, 0, 65536, 851970, 0, 65536, 851971, 0, 65536, 851972, 0, 65536, 851973, 0, 65536, 851974, 0, 65536, 851975, 0, 65536, 851976, 0, 65536, 851977, 0, 65536, 851978, 0, 65536, 851979, 0, 65536, 851980, 0, 65536, 851981, 0, 65536, 851982, 0, 65536, 851983, 0, 65536, 851984, 0, 65536, 851985, 0, 65536, 851986, 0, 65536, 851987, 0, 65536 ) | ||
|
||
[node name="King" parent="Level/Level0" instance=ExtResource( 3 )] | ||
visible = false | ||
position = Vector2( 191, 144 ) | ||
collision_mask = 32 | ||
offset = Vector2( 10, -8 ) | ||
|
||
[node name="Player" parent="Level/Level0" instance=ExtResource( 4 )] | ||
|
||
[node name="Camera2D" type="Camera2D" parent="Level/Level0/Player"] | ||
position = Vector2( 63, 7 ) | ||
current = true | ||
zoom = Vector2( 0.75, 0.75 ) | ||
|
||
[node name="Bow" parent="Level/Level0" instance=ExtResource( 6 )] | ||
|
||
[node name="Overlays" type="Node" parent="."] |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,36 @@ | ||
extends CanvasLayer | ||
|
||
|
||
# Declare member variables here. Examples: | ||
# var a = 2 | ||
# var b = "text" | ||
|
||
onready var slots = [$slot0,$slot1] | ||
|
||
|
||
# Called when the node enters the scene tree for the first time. | ||
func _ready(): | ||
set_process_input(false) | ||
EventBus.connect("open_inventory",self,"on_open_inventory") | ||
EventBus.connect("close_inventory",self,"on_close_inventory") | ||
EventBus.connect("inventory_modified",self, "on_inventory_modified") | ||
|
||
func on_inventory_modified(inventory): | ||
print("UI: on_inventory_modified ({0})".format({0:inventory.get_child_count()})) | ||
var pos = 0 | ||
for obj in inventory.get_children(): | ||
slots[pos].texture = obj.icon_texture | ||
pos += 1 | ||
|
||
|
||
func on_open_inventory(): | ||
set_process_input(true) | ||
visible = true | ||
|
||
func on_close_inventory(): | ||
set_process_input(false) | ||
visible = false | ||
|
||
|
||
func _on_TextureButton_button_down(): | ||
EventBus.emit_signal("close_inventory") |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.