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8 changes: 4 additions & 4 deletions config/GM8P01_00/symbols.txt
Original file line number Diff line number Diff line change
Expand Up @@ -16232,7 +16232,7 @@ lbl_803C5F90 = .data:0x803C5F90; // type:object size:0x6C
lbl_803C5FFC = .data:0x803C5FFC; // type:object size:0xC
__vt__43TObjOwnerDerivedFromIObj<15CGenDescription> = .data:0x803C6008; // type:object size:0x10
__vt__5CBomb = .data:0x803C6018; // type:object size:0x70
__vt__10CTweakBall = .data:0x803C6088; // type:object size:0x10
__vt__10CTweakBall = .data:0x803C6088; // type:object size:0xC
jumptable_803C6098 = .data:0x803C6098; // type:object size:0x94 scope:local
__vt__12CScriptTimer = .data:0x803C6130; // type:object size:0x20
__vt__16CCinematicCamera = .data:0x803C6150; // type:object size:0x78
Expand Down Expand Up @@ -16282,7 +16282,7 @@ __vt__15CTweakTargeting = .data:0x803C99C8; // type:object size:0x10
__vt__16CTweakAutoMapper = .data:0x803C99D8; // type:object size:0x10
__vt__23CParticleGenInfoGeneric = .data:0x803C99E8; // type:object size:0x50
__vt__16CParticleGenInfo = .data:0x803C9A38; // type:object size:0x50
__vt__12CTweakGunRes = .data:0x803C9A88; // type:object size:0x10
__vt__12CTweakGunRes = .data:0x803C9A88; // type:object size:0xC
lbl_803C9A98 = .data:0x803C9A98; // type:object size:0x88
__vt__11CScriptDock = .data:0x803C9B20; // type:object size:0x84
jumptable_803C9BA4 = .data:0x803C9BA4; // type:object size:0x80 scope:local
Expand Down Expand Up @@ -17695,7 +17695,7 @@ lbl_80468FEC = .sdata:0x80468FEC; // type:object size:0x4
lbl_80468FF0 = .sdata:0x80468FF0; // type:object size:0x4
lbl_80468FF4 = .sdata:0x80468FF4; // type:object size:0x4
lbl_80468FF8 = .sdata:0x80468FF8; // type:object size:0x4 data:wstring
@235 = .sdata:0x80469000; // type:object size:0x8 scope:local align:4 data:float
@235 = .sdata:0x80469000; // type:object size:0x4 scope:local align:4 data:float
@592 = .sdata:0x80469008; // type:object size:0x4 scope:local align:4 data:float
@879 = .sdata:0x8046900C; // type:object size:0x4 scope:local align:4 data:float
@881 = .sdata:0x80469010; // type:object size:0x4 scope:local
Expand Down Expand Up @@ -20852,7 +20852,7 @@ lbl_8046C69C = .sdata2:0x8046C69C; // type:object size:0x4 align:4 data:float
lbl_8046C6A0 = .sdata2:0x8046C6A0; // type:object size:0x8 align:4 data:float
@319 = .sdata2:0x8046C6A8; // type:object size:0x4 scope:local align:4 data:float
@655 = .sdata2:0x8046C6AC; // type:object size:0x4 scope:local align:4 data:float
@656 = .sdata2:0x8046C6B0; // type:object size:0x8 scope:local align:4 data:float
@656 = .sdata2:0x8046C6B0; // type:object size:0x4 scope:local align:4 data:float
@681 = .sdata2:0x8046C6B8; // type:object size:0x4 scope:local data:4byte
lbl_8046C6BC = .sdata2:0x8046C6BC; // type:object size:0x4 data:4byte
lbl_8046C6C0 = .sdata2:0x8046C6C0; // type:object size:0x4 align:4 data:float
Expand Down
6 changes: 3 additions & 3 deletions configure.py
Original file line number Diff line number Diff line change
Expand Up @@ -593,7 +593,7 @@ def EquivalentFor(*versions):
"MetroidPrime/Tweaks/CTweakPlayerControl.cpp",
),
Object(
MatchingFor("GM8E01_00", "GM8E01_01"),
MatchingFor("GM8E01_00", "GM8E01_01", "GM8P01_00"),
"MetroidPrime/Tweaks/CTweakPlayerGun.cpp",
cflags=cflags_retro,
),
Expand All @@ -619,7 +619,7 @@ def EquivalentFor(*versions):
),
Object(MatchingFor("GM8E01_00", "GM8E01_01"), "MetroidPrime/Weapons/CBomb.cpp"),
Object(
MatchingFor("GM8E01_00", "GM8E01_01"),
MatchingFor("GM8E01_00", "GM8E01_01", "GM8P01_00"),
"MetroidPrime/Tweaks/CTweakBall.cpp",
),
Object(
Expand Down Expand Up @@ -680,7 +680,7 @@ def EquivalentFor(*versions):
),
Object(NonMatching, "MetroidPrime/CParticleDatabase.cpp"),
Object(
MatchingFor("GM8E01_00", "GM8E01_01"),
MatchingFor("GM8E01_00", "GM8E01_01", "GM8P01_00"),
"MetroidPrime/Tweaks/CTweakGunRes.cpp",
cflags=cflags_retro,
),
Expand Down
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