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Logo project

Uses raw openGL within Cinder project to allow interaction with logo.

Installation

Adding OpenCV

  • Include opencv static libraries (libopencv_calib3d.a, libopencv_core.a, libopencv_features2d.a, etc.) in the folder libs/opencv/ at the same level as the Cinder/ folder.

  • Include 3rdParty static libraries (libIlmImf.a, liblibjasper.a, etc.) in the folder libs/3rdParty/ next to the opencv/ folder described above.

  • Under Build Phases, add the openCV static libraries (the ones listed above) under Link Binary With Libraries. (Click the plus sign and navigate to the folder added above).

  • Under Build Phases, add QTKit.framework. (Click the plus sign: this should show up in the default list).

  • Include opencv files (calib3d.hpp, core.hpp, other folders, etc.) in the folder include/opencv2/ at the same level as the Cinder/ folder.

  • Add the following to the Other Linker Flags under Build Settings in XCode:

    • -lopencv_calib3d -lopencv_core -lopencv_features2d -lopencv_flann -lopencv_highgui -lopencv_imgcodecs -lopencv_imgproc -lopencv_ml -lopencv_objdetect -lopencv_photo -lopencv_shape -lopencv_stitching -lopencv_superres -lopencv_ts -lopencv_video -lopencv_videoio -lopencv_videostab
  • Add the following to the Header Search Paths under Build Settings:

    • ../../../include
  • Add the following to the Library Search Paths under Build Settings:

    • ../../../libs/opencv
    • ../../../libs/3rdParty

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