apple could never
<GlassContextProvider>
<div>
<Glass style={{}}>
<h1>Hello Glass</h1>
</Glass>
</div>
</GlassContextProvider>- reactify the thingy
- Error boundaries and Suspense to handle delays
- make it responsive
- redo the screenshot on resize
- make it work on zoom
- create the geometry
- box with rounded edges via path extrude
- maybe vector math in rust in WASM?
- do the glass thing
- frost !
- refraction
- reflection
- fresnel
- chromatic aberration ?
- performance
- check webgl support
- make sure it does not explode (like profiling maybe?)
- accessibility
- stop it when user has reduced motion enabled
- increased contrast ?