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Maintains, downloads and installs libSDL2 on perl
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PerlGameDev/Alien-SDL2
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NAME
Alien::SDL2 - building, finding and using SDL2 binaries
VERSION
Version 0.002
SYNOPSIS
Alien::SDL2 tries (in given order) during its installation:
* When given "--with-sdl2-config" option use specified sdl2-config
script to locate SDL2 libs.
perl Build.PL --with-sdl2-config=/opt/sdl2/bin/sdl2-config
or using default script name 'sdl2-config' by running:
perl Build.PL --with-sdl2-config
IMPORTANT NOTE: Using --with-sdl2-config avoids considering any
other build methods; no prompt with other available build options.
* Locate an already installed SDL2 via 'sdl2-config' script.
* Download prebuilt SDL2 binaries (if available for your platform).
* Build SDL2 binaries from source codes (if possible on your system).
Later you can use Alien::SDL2 in your module that needs to link agains
SDL2 and/or related libraries like this:
# Sample Makefile.pl
use ExtUtils::MakeMaker;
use Alien::SDL2;
WriteMakefile(
NAME => 'Any::SDL2::Module',
VERSION_FROM => 'lib/Any/SDL2/Module.pm',
LIBS => Alien::SDL2->config('libs', [-lAdd_Lib]),
INC => Alien::SDL2->config('cflags'),
# + additional params
);
DESCRIPTION
Please see Alien for the manifesto of the Alien namespace.
In short "Alien::SDL2" can be used to detect and get configuration
settings from an installed SDL2 and related libraries. Based on your
platform it offers the possibility to download and install prebuilt
binaries or to build SDL2 & co. from source codes.
The important facts:
* The module does not modify in any way the already existing SDL2
installation on your system.
* If you reinstall SDL2 libs on your system you do not need to
reinstall Alien::SDL2 (providing that you use the same directory for
the new installation).
* The prebuild binaries and/or binaries built from sources are always
installed into perl module's 'share' directory.
* If you use prebuild binaries and/or binaries built from sources it
happens that some of the dynamic libraries (*.so, *.dll) will not
automaticly loadable as they will be stored somewhere under perl
module's 'share' directory. To handle this scenario Alien::SDL2
offers some special functionality (see below).
METHODS
config()
This function is the main public interface to this module. Basic
functionality works in a very similar maner to 'sdl2-config' script:
Alien::SDL2->config('prefix'); # gives the same string as 'sdl2-config --prefix'
Alien::SDL2->config('version'); # gives the same string as 'sdl2-config --version'
Alien::SDL2->config('libs'); # gives the same string as 'sdl2-config --libs'
Alien::SDL2->config('cflags'); # gives the same string as 'sdl2-config --cflags'
On top of that this function supports special parameters:
Alien::SDL2->config('ld_shared_libs');
Returns a list of full paths to shared libraries (*.so, *.dll) that will
be required for running the resulting binaries you have linked with SDL2
libs.
Alien::SDL2->config('ld_paths');
Returns a list of full paths to directories with shared libraries (*.so,
*.dll) that will be required for running the resulting binaries you have
linked with SDL2 libs.
Alien::SDL2->config('ld_shlib_map');
Returns a reference to hash of value pairs '<libnick>' =>
'<full_path_to_shlib'>, where '<libnick>' is shortname for SDL2 related
library like: SDL2, SDL2_gfx, SDL2_net, SDL2_sound ... + some non-SDL2
shortnames e.g. smpeg, jpeg, png.
NOTE: config('ld_<something>') return an empty list/hash if you have
decided to use SDL2 libraries already installed on your system. This
concerns 'sdl2-config' detection.
check_header()
This function checks the availability of given header(s) when using
compiler options provided by "Alien::SDL2->config('cflags')".
Alien::SDL2->check_header('SDL2.h');
Alien::SDL2->check_header('SDL2.h', 'SDL2_net.h');
Returns 1 if all given headers are available, 0 otherwise.
get_header_version()
Tries to find a header file specified as a param in SDL2 prefix
direcotry and based on "#define" macros inside this header file tries to
get a version triplet.
Alien::SDL2->get_header_version('SDL_mixer.h');
Alien::SDL2->get_header_version('SDL_version.h');
Alien::SDL2->get_header_version('SDL2_gfxPrimitives.h');
Alien::SDL2->get_header_version('SDL_image.h');
Alien::SDL2->get_header_version('SDL_mixer.h');
Alien::SDL2->get_header_version('SDL_net.h');
Alien::SDL2->get_header_version('SDL_ttf.h');
Alien::SDL2->get_header_version('smpeg.h');
Returns string like '1.2.3' or undef if not able to find and parse
version info.
havelib()
Checks the presence of given SDL2 related libraries.
Alien::SDL2->havelib('SDL2');
#or
Alien::SDL2->havelib('SDL2', 'SDL2_image', 'SDL2_mixer');
Parameter(s): One or more SDL2 related lib names - e.g. SDL2,
SDL2_mixer, SDL2_image, ...
Returns: 1 if all libs specified as a param are available; 0 otherwise.
AUTHOR
Kartik Thakore
CPAN ID: KTHAKORE
[email protected]
http://yapgh.blogspot.com
COPYRIGHT
This program is free software; you can redistribute it and/or modify it
under the same terms as Perl itself.
The full text of the license can be found in the LICENSE file included
with this module.
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