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The Dungeon is a tool to gamify classroom content and integrate it into a 2D Rogue-Like role-playing game.

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Dungeon

About

The Dungeon is a tool to gamify classroom content and integrate it into a 2D Rogue-Like role-playing game. It provides its own description language (the Dungeon Description Language) with which tasks and game content can be defined and loaded into the game.

The Dungeon uses the PM-Dungeon as a framework for game development.

Requirements

  • Java SE Development Kit 17.0.x LTS

Contributing

Questions, bug reports, feature requests and pull requests are very welcome. Please be sure to read the contributor guidelines before opening a new issue.

Language

This project is intended as teaching material for German-language university courses and is therefore aimed at German-speaking students. Please keep in mind that the English documentation may therefore not be available or may be slightly out of date. If you have any questions, problems or suggestions, please feel free to contact us in English or German.

Credits

This project is funded by Stiftung für Innovation in der Hochschullehre ("Freiraum 2022").


License

This work by André Matutat, Malte Reinsch, Carsten Gips, and contributors is licensed under MIT.

About

The Dungeon is a tool to gamify classroom content and integrate it into a 2D Rogue-Like role-playing game.

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  • Java 99.7%
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