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Gaming Machine Learning Demo

By Hayden Karp

A demo developed for the Designathon hosted by For A Better Tomorrow.

This demo is a simple implementation of a neural network learning to chase a player through a maze to show young students how Machine Learning can be implemented in different contexts.

To play it go to the attached vercel deployment or clone and build it locally!

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An implementation of a neural network learning to chase a player through a maze to show young students how Machine Learning can be implemented in different contexts for the 2025 Designathon hosted by For A Better Tomorrow.

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