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Physical-Audio-3D

A Godot addon that adds (more) realistic 3D audio behavior.

ko-fi

How to use

Add a PhysicalAudio3D node to your scene. Set the Audio Target to the node which will be hearing the audio.

Your scene MUST have a NavigationRegion3D node with a NavigationMesh for the audio to move around obstacles.

Currently this addon works best in single-floor enclosed spaces, like DOOM-style maps.

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A Godot addon that adds (more) realistic 3D audio behavior.

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