Releases: PEAKModding/PEAKLib
Releases · PEAKModding/PEAKLib
PEAKLib 1.0.0
Unity Instructions
Download PEAKLib.UnityReferences and extract the ZIP somewhere in Assets/ to get access to PEAKLib's ScriptableObjects.
Every Change Until Now
These have existed in earlier releases before but no changes were documented until now.
What's Changed
- Networking by @Boxofbiscuits97 in #1
- Extra logging to break up repeat RPC calls by @Boxofbiscuits97 in #2
- Addresses Typos and Documentation issues by @RobynLlama in #4
- Logs and Resolves collision on item ID by @Lokno in #5
- Fix infinite loop from #5 by @Hamunii in #6
- Add basic contributing guidelines by @Hamunii in #7
- Initial work of PeakLib.UI by @Rafacasari in #8
- Added PeakButton, PeakTextInput, fixed ScrollableContent causing null error by @Rafacasari in #9
- Modconfig by @Rafacasari in #10
- Added enum SettingType by @Rafacasari in #11
- new mod icon, changed "Mod Settings" to uppercase by @Rafacasari in #12
- Async Bundle Loader & API by @Hamunii in #14
New Contributors
- @Boxofbiscuits97 made their first contribution in #1
- @RobynLlama made their first contribution in #4
- @Lokno made their first contribution in #5
- @Hamunii made their first contribution in #6
- @Rafacasari made their first contribution in #8
Full Changelog: https://github.com/PEAKModding/PEAKLib/commits/v1.0.0