Update 0.16.0 - Chris is back
Pre-release
Pre-release
Cave
- Fixed Mini Rosh Leash
Items
- Lucience
- Decreased Health Regen Aura
150 300 600
to75 150 300
- Decreased Health Regen Aura
- Bubble Orb
- Updated Tooltips
- Fixed various minor Bugs
- Assault Cuirass
- Fixed Tooltips not displaying correctly
- Dragon Lance
- Added more Tooltips
- Invisibility Crystal
- Fixed Tooltips
- Greater Dispel Orb
- Fixed Tooltips
- Divine Reflection Shard
- Fixed Tooltip Typo
- Invincibility Shard
- Complete Rewrite
- Added Icon
- Added Stats to all Reflex Items
- Added Bottle Counter
- Refresher Core
- Made non refreshable
- Increased Level 1 Gold Cost from
2500
to3500
- Increased Level 2 Gold Cost from
2500
to8000
- Increased Level 3 Gold Cost from
3500
to20000
- Monkey King Bar
- Added Icons
- Heavens Halberd
- Added Icons
- Drum of Endurance
- Level 2 now wont need any Upgrade Cores
- Desolator
- Reduced Armour Corruption from
-7 -11 -16 -24 -32
to-7 -9 -12 -16 -21
- Reduced Armour Corruption from
- Pipe of Insight
- Increased Damage Absorption from
400
to400 800
- Increased Damage Absorption from
- Radiance
- Increased Level 3 Gold Cost from
2500
to3500
- Increased Level 4 Gold Cost from
3500
to8000
- Increased Level 5 Gold Cost from
4500
to20000
- Increased Level 3 Gold Cost from
- Divine Rapier
- Increased Gold Cost to
50000
- Increased Damager from
330
to10000
- Increased Gold Cost to
- Spectaquila
- Decreased Gold Cost from
1500
to500
- Decreased Gold Cost from
- Satanic Core
- Increased Level 1 Gold Cost from
1500
to3500
- Increased Level 2 Gold Cost from
3500
to8000
- Increased Level 3 Gold Cost from
4500
to20000
- Level 1 now needs Satanic Level 2 and Octarine Core Level 2 instead of Satanic Level 1 and Octarine Core 1
- Increased Level 1 Gold Cost from
- Shivas Cuirass
- Level 1 now needs Upgrade Core Level 3 or higher
- Level 2 now needs Upgrade Core Level 4
- Blade Mail
- Removed Recipe
Heroes
- Applied 7.05 Ability Changes and scaled Custom Levels accordingly
- Enabled Arc Warden
- Fixed Typo that prevented Elder Titan to have correct stats
- Lich
- Fixed Sacrifice Tooltips to properly reflect how the skill works
Bosses
- Charger
- Added Tooltips
- Changed to Ancient
- Increased Magical Armour Debuff when Chargers runs into a pillar from
-280
to-1500
- Decreased Magical Armour from
200
to95
- Added Shield Boss
Misc
- Fixed Bugs around
modifier_generic_bonus
- Fixed Memory Leak where entities did not get deleted correctly by Purge Tester
- Fixed Courier replacing the first two Items bought during PreGame for the first Player of every Team