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Update 0.16.0 - Chris is back

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@Chronophylos Chronophylos released this 25 Apr 14:22
· 3063 commits to master since this release

Cave

  • Fixed Mini Rosh Leash

Items

  • Lucience
    • Decreased Health Regen Aura 150 300 600 to 75 150 300
  • Bubble Orb
    • Updated Tooltips
    • Fixed various minor Bugs
  • Assault Cuirass
    • Fixed Tooltips not displaying correctly
  • Dragon Lance
    • Added more Tooltips
  • Invisibility Crystal
    • Fixed Tooltips
  • Greater Dispel Orb
    • Fixed Tooltips
  • Divine Reflection Shard
    • Fixed Tooltip Typo
  • Invincibility Shard
    • Complete Rewrite
    • Added Icon
  • Added Stats to all Reflex Items
  • Added Bottle Counter
  • Refresher Core
    • Made non refreshable
    • Increased Level 1 Gold Cost from 2500 to 3500
    • Increased Level 2 Gold Cost from 2500 to 8000
    • Increased Level 3 Gold Cost from 3500 to 20000
  • Monkey King Bar
    • Added Icons
  • Heavens Halberd
    • Added Icons
  • Drum of Endurance
    • Level 2 now wont need any Upgrade Cores
  • Desolator
    • Reduced Armour Corruption from -7 -11 -16 -24 -32 to -7 -9 -12 -16 -21
  • Pipe of Insight
    • Increased Damage Absorption from 400 to 400 800
  • Radiance
    • Increased Level 3 Gold Cost from 2500 to 3500
    • Increased Level 4 Gold Cost from 3500 to 8000
    • Increased Level 5 Gold Cost from 4500 to 20000
  • Divine Rapier
    • Increased Gold Cost to 50000
    • Increased Damager from 330 to 10000
  • Spectaquila
    • Decreased Gold Cost from 1500 to 500
  • Satanic Core
    • Increased Level 1 Gold Cost from 1500 to 3500
    • Increased Level 2 Gold Cost from 3500 to 8000
    • Increased Level 3 Gold Cost from 4500 to 20000
    • Level 1 now needs Satanic Level 2 and Octarine Core Level 2 instead of Satanic Level 1 and Octarine Core 1
  • Shivas Cuirass
    • Level 1 now needs Upgrade Core Level 3 or higher
    • Level 2 now needs Upgrade Core Level 4
  • Blade Mail
    • Removed Recipe

Heroes

  • Applied 7.05 Ability Changes and scaled Custom Levels accordingly
  • Enabled Arc Warden
  • Fixed Typo that prevented Elder Titan to have correct stats
  • Lich
    • Fixed Sacrifice Tooltips to properly reflect how the skill works

Bosses

  • Charger
    • Added Tooltips
    • Changed to Ancient
    • Increased Magical Armour Debuff when Chargers runs into a pillar from -280 to -1500
    • Decreased Magical Armour from 200 to 95
  • Added Shield Boss

Misc

  • Fixed Bugs around modifier_generic_bonus
  • Fixed Memory Leak where entities did not get deleted correctly by Purge Tester
  • Fixed Courier replacing the first two Items bought during PreGame for the first Player of every Team