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…oad permissions Closes #12
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Pull Request Overview
This PR improves command handling for non-player senders by providing tailored help messages and adjusting permission checks for reload commands.
- Non-player senders now receive a different help message when no arguments are provided.
- The "channel" command now verifies the sender is a player before execution.
- The reload command has been modified to accept a CommandSender and conditionally perform permission checks.
| case "reload" -> handleReloadCommand(player); | ||
| default -> sendHelpMessage(player); | ||
| case "channel", "ch" -> { | ||
| if (!(sender instanceof Player player)) { |
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[nitpick] The instance-of check for Player is repeated in several branches. Consider refactoring this pattern into a helper method to reduce duplication and improve maintainability.
Suggested change
| if (!(sender instanceof Player player)) { | |
| Player player = isPlayerSender(sender); | |
| if (player == null) { |
| private void handleReloadCommand(Player player) { | ||
| if (!player.hasPermission("remmychat.admin")) { | ||
| private void handleReloadCommand(CommandSender sender) { | ||
| if (sender instanceof Player player && !player.hasPermission("remmychat.admin")) { |
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[nitpick] Since non-player senders bypass the permission check in handleReloadCommand, consider adding an inline comment to clarify that console or other non-player senders are intended to bypass this check.
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…oad permissions
Closes #12