[Test Merge] Huntable mobs head bounties butcher fixes#357
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unit0016 merged 3 commits intoAug 5, 2025
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porting in New Huntable/Dangerous Mobs (A Hunters PR) #2126: Azure-Peak/Azure-Peak#2126 handling this part first
adds in headeater and several more trolls, as well as a few fixs. this is outside the stewards in the current map. A list of PRs is below. Heads from Vanderlin: Azure-Peak/Azure-Peak#2461 improvement for headeater: Azure-Peak/Azure-Peak#2535 roundtopay: Azure-Peak/Azure-Peak#2544
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About The Pull Request
New huntables, butchering skill changes, headeater, and fixes.
porting in New Huntable/Dangerous Mobs (A Hunters PR) #2126: Azure-Peak/Azure-Peak#2126
Headeater from Vanderlin: Azure-Peak/Azure-Peak#2461
improvement for headeater: Azure-Peak/Azure-Peak#2535
roundtopay: Azure-Peak/Azure-Peak#2544
Testing Evidence
Showing that animals consuming a corpse no longer butchers it, but destroys it.

Grabbing a body and clicking a meat hook would hang it



but we added in a piece of code to prevent carbon mobs from being hung now
Here's the new headeater and a variety of mob heads, including a bandits



note the brigand and impiod's heads had value, but the pirate's did not
loading the heads individually make money spit out


you can stack up heads and right click to mass sell



the head hook goes on the belt and can hold mutlple heads but not other things


a headeater was placed inside the stewards

Also, Cabbits

There are quite a few things, so I'm requesting a test merge.
Why It's Good For The Game
Gives more bounty for killing dangerous mobs for hunters and adventurers, improves butchering, and some carpet changes. Also adds more Fauna to the ecosystem.