[Test Merge] Ceramics, Chiseling, Teapots, Valuable House items, Water Arrows, and Map sprite tweaks#346
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unit0016 merged 2 commits intoJul 30, 2025
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Adds in Pottery, Glass, Ceramics, Chiseling, teapots, teacups, water arrows, gold and silver dishware, copper and tin dishware, and a few map tweaks. Also adjusted the default stone floor and cobblestone floor back to an AP like one. its lighter, but has more detail and depth.
adds in a few drink recipes, makes the teapot a pot, and updates some of the produce so things can be ordered. also adjusted some of the rice sprites
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oh, and the recent changes should include |
unit0016
approved these changes
Jul 30, 2025
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About The Pull Request
Adds in Pottery, Glass, Ceramics, Chiseling, Teapots, Teacups, Water Arrows, Gold and Silver Dishware, Copper and tin dishware, and a Few map tweaks. Also adjusted the default stone floor and cobblestone floor back to an AP-like one. It's lighter, but has more detail and depth. Adjusted the hold and mounds not to be so dark and jarring from the standard dirt ones, This adds in the following PRs
Azure-Peak/Azure-Peak#2016
Azure-Peak/Azure-Peak#2238
Azure-Peak/Azure-Peak#2301
Azure-Peak/Azure-Peak#2616
and some of the ground sprite tweaks for stone floors and dirt.




some of the mapping tweaks were to add in new silverware and dishware to the keep and houses, but also getting rid of some of the bedrock just randomly placed around the underside of coast near the keep.
On the topic of the ground sprites, I appreciate the work put into them but they have been a constant reason I'm given that players don't want to play here. I've tried to marry the lighter atmosphere of Solaris with the deeper depth with the AP sprites. Some wanted them more blue, others more grey, some darker, some lighter... this is my attempt to reach a middle ground that won't hurt the eyes. If these go over well, I can try a similair color correction metion on the walls, but I'd like to save that for another time because the going back and forth eats up time and pushes other parts of this PR behind. If people dislike these sprites still, well, I archived by solaris and AP's old sprites; hopefully only to be used as dungeon filler sprites.
The water arrows were from the new silverware addition, I think they are novel and maybe we can have more use for them in future updates.
Testing Evidence
Here are some screenshots of me testing items in game
pottery






here are the chisel and handsaw

You can still make some standard stone stuff

But now there's more advanced options




On the left and on the floor shows tone, on the right and on the floor show what blocks can make
Standard wood can make standard wood stuff
Planks make some more fancy stuff and some standard wood stuff still
We can make red brick houses with kiln made bricks

windows are now made with glass panes, even open and close ones


Smiths are needed for reinforced windows



here's the new pottery recipe book


new pottery wheel and clay crate in the artificer's basement
some screens around the keep



here are some of the changed ground sprites


and I archived some of the other sprites if people want to use them for dungeons or away missions

Why It's Good For The Game
New cosmetics, new systems to explore, a more pleasing look for the town, and hopefully some stuff everyone can enjoy.