Common Build Tooling & TGUI v6#342
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ORIGINALLY AUTHORED FOR AZURE PEAK BY tigercat2000 # Conflicts: # code/__DEFINES/dcs/signals/signals_datum.dm # code/__DEFINES/rust_g.dm # code/__DEFINES/traits.dm # code/modules/cargo/centcom_podlauncher.dm # code/modules/client/client_procs.dm # dependencies.sh # roguetown.dme # tgui-next/packages/tgui/public/tgui.bundle.css # tgui-next/packages/tgui/public/tgui.bundle.js # tgui/assets/tgui.css # tgui/src/interfaces/roulette.styl
# Conflicts: # code/modules/roguetown/roguejobs/blacksmith/anvil.dm
# Conflicts: # .gitignore
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About The Pull Request
Originally knocked out of the goddamn park for Azure Peak by tigercat2000. All PRs Ported:
Azure-Peak/Azure-Peak#3071
Azure-Peak/Azure-Peak#3091
Azure-Peak/Azure-Peak#3097
Backports modern Buildchain and TGUI; deprecating dreammaker building in the process. We are so back.
Currently held for keyholders to glance at and prep for with a TGS script. Will not be merged until then.
Testing Evidence
Why It's Good For The Game
Real-Time HTML UIs are finally upon us... now we only need Hypnagogic support and bitmask smoothing and everything's gonna be rocking out here.