Releases: Nostalgica-Reverie/moderner-beta
Releases · Nostalgica-Reverie/moderner-beta
4.1.0
Additions
- Added World Border options, with options for terrain falloff, size and position.
- Added Uniform Bedrock Generation option for generating a flat Bedrock floor.
- Added a layer output for fractal biome providers just for adjusting biome height
- Added layer outputs for injecting ocean and deep ocean biomes
- The heights that oceans, deep oceans and cave biomes generate at can now be adjusted
Changes
- Legacy Console presets have been moved to the main categories.
- Legacy Console presets are now fully accurate with their respective versions.
- Finite presets now make use of the new World Border options.
Fixes
- Fixed Data Pack exporting not working correctly on 1.20.1
- Removed nonfunctional options from the GUI for finite Chunk Providers.
4.0.4
Fixes
- Fixed Bedrock not generating in the Infdev 227 chunk provider when surface rules are enabled
- Fixed some components having their values be broken after editing settings in the GUI in some cases
4.0.3
Changes
- Improved compatibility with Serene Seasons
Fixes
- Fixed incompatibilities with Optifine
4.0.2
Fixes
- Fixed Bedrock generation not respecting the settings in Surface Properties when surface rules are enabled.
- Fixed Bedrock generation not working when surface rules and Deepslate generation are enabled.
- Fixed bug where some list based GUIs do not adjust properly upon the game window being resized
4.0.1
Fixes
- (1.21.11) Fixed Reduced Height datapack having wrong overworld dimension properties set, resulting in no skylight.
- (1.21.11) Fixed sky colour not changing with weather and time.
- Fixed divide by zero error with some grass colours sampled from colour maps.
4.0.0
WARNING: This version introduces breaking changes, which might break your world(s) and/or Data Packs.
You may have to update them due to the changes in this version. Modders will also have to update their mods!
Additions
- Added a Quick Import/Export screen. Useful for when having to share the current settings to others, or to set it
withinserver.properties - Added Data Pack exporting, for easily exporting the current settings as a datapack that adds it as a preset.
- Added support for the
generator-settingsfield withinserver.properties. It accepts either the values from the
Quick Import/Export screen, or a shorter format which just takes the preset (example:{"preset": "moderner_beta:beta_vanilla"}) - Added Moderner Beta biomes to tags used by Serene Seasons.
- Added a component to change noise generation parameters, including total terrain height and starting height.
- Added a component to control perlin noise generator properties, including the ability to set the point noise
generation breaks down, allowing to move the Farlands nearer to world origin.
Changes
- Ported the mod to 1.21.11.
- Migrated the mod to Mojmap, in preparation to migrate to a less brittle build system and for Minecraft 26.1
- Generalised the following chunk providers into a single 3D noise chunk provider:
- Infdev 415
- Infdev 420
- Infdev 611
- Alpha
- Beta
- Skylands
- Pocket Edition
- Early Release
- Major Release
- Early Bedrock
- Generalised the Indev and Classic chunk providers into one.
- Presets and Preset Categories can now have defined names and descriptions, along with formatting.
- Deepslate is no longer baked into the surface rules of Moderner Beta worlds.
- The default preset is now swapped for the one set in the settings, rather when getting the preset
- Now only the differences between the preset and changes are saved into the world settings, reducing impact of breaking
updates - Indev Woods and Hell now have custom skylight tinting on 1.21.11
- Added a search box to the biome selection screen, borrowed from 1.21.11
- Surface Configs are now data driven.
- Major Release LCE presets now use Early Release style cave generation.
- Biome colour configuration now can take hex colour codes in 1.21.11
- Replaced the sea level offset component with one that directly changes sea level, instead of offsetting it
Fixes
- Fixed the Voronoi Cave Biome provider having wrong components be used in the GUI
- Removed Trial Chamber generation in Indev presets
- Fixed incompatibility with Valkyrien Skies
- Fixed Serene Seasons not having seasonal grass tinting with Beta and Beta Fractal biome providers
- Fixed surface generation going down to underground structures like Ancient Cities in the Infdev 227 chunk provider,
when surface rules are disabled.
3.2.1
Changes
- The 1.21.9 version now supports 1.21.10
- Beta cave carvers now use surface rules when they are enabled.
3.2.0
Additions
- Added AMPLIFIED presets, which reproduce AMPLIFIED world type terrain generation.
- Added back Ocean Shrines from pre-1.19 versions of the original Modern Beta mod.
- Added option to toggle ocean biome injection in the GUI.
- Added option to only apply forced-height modifiers when depth is above zero.
- Voronoi biome provider now has options to adjust climate noise scales from the GUI.
Changes
- The mod now supports 1.21.9.
- 1.20.1 version now makes use of MixinExtras for compatibility.
- LCE presets now have fully accurate biome generation
Fixes
- Fixed Bedrock biome generation with seeds that are negative integers
- Fixed some chunk providers not reporting proper sea level to the biome injector
3.1.4
Changes
- The 1.21.6 version now supports 1.21.8.
Fixes
- (1.21.1 and older) Fixed presets containing entries for the Pale Garden biome.
- Fixed reduced height datapack not working with the Early Bedrock noise provider
- Fixed Voronoi biome provider GUI configuration having Ocean and Deep Ocean biomes be set to None.
3.1.3
Changes
- The 1.21.6 version now supports 1.21.7.
Fixes
- Fixed Beta Vanilla preset not generating ocean biomes.
- Fixed a crash when biome climate values are outside the normal range.