Made in Blender 3.6.2
This Blender file includes:
- Gorilla Tag Player Model
- Gorilla Tag Player Textures (Fur, Lava, Rock, Ice) (New updated textures)
- Custom Ik Armature Controller (Inverse Kinematics)
- Customizable Player Colors
- Custom Shader to easily swap between game mode textures
- NEW GorillaTag name tag text object
- Open a Blender Project that has the maps
- Go to "File" > "Append"
- open the "GorillaTag-IK-Rig.blend" file
- Inside, open the "Collections" folder
- Choose "Gorilla_IK_Rig"
- Then click "Append"
use this instead: PlayerModel Rig Template.blend
