Streamline DataManager -> TreePiece Coordination #183
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This makes a couple of changes to how the DataManager interacts with TreePieces.
The 'registeredTreePieces' array maintained by the DataManager is cleared out immediately before the tree build. This removes the need to call 'clearRegisteredPieces' in various points throughout the code.
When the CUDA flag is enabled, TreePieces are now assigned CUDA streams when the tree build happens. Previously, this happened during 'commenceCalcualteGravityLocal', which meant that the GPU functionality was only useable when gravity was enabled.
The 'teststep' and 'testonestar' cases were both verified to be passing.