Always compress baFO4dds and baSFdds archives and use completeBaseName for created archives. #45
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Texture type archives for Fallout 4 and Starfield must always be compressed or the game will crash or load infinitely. Morrowind archives must not be compressed. This is information from the BSArchPro tool. I am not sure if having a dedicated MorrowindArchiveBuilder is the best way forward, but it was simple.