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A turn-based combat RPG built in Unity, featuring a simple combat loop, character stats and unique skills.

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MitchyTh/TurnBasedRPG-Prototype

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Turn-Based RPG Prototype

Designed and developed a turn-based RPG prototype in Unity using C#. Implemented core gameplay systems including character stats, turn-based combat, and rudimentary enemy AI. Built custom UI for battle interactions and health management, and structured game logic to support modular content expansion.

Features

  • Turn-based combat system with player and enemy turns
  • Character stats and health management
  • Basic enemy AI for combat decisions
  • Custom UI for battle actions and status display

Getting Started

Prerequisites

  • Unity
  • A C# compatible IDE (e.g., Visual Studio, Rider)

Running the Project

  1. Clone the repository:

    git clone https://github.com/your-username/Turn-Based-RPG-Prototype.git
    
  2. Open the project folder in Unity.

  3. Open the main scene

  4. Press Play to start the prototype.

How to Contribute

Contributions and feedback are welcome! To contribute:

  1. Fork the repo

  2. Create a feature branch (git checkout -b feature-name)

  3. Commit your changes

  4. Push your branch and open a pull request

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A turn-based combat RPG built in Unity, featuring a simple combat loop, character stats and unique skills.

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