Add subpass dependencies to examples #15
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This PR aims to fix some of the sync validation errors.
Adding those subpass dependencies fixes all sync issues for the
example
example but NOT foruser_texture
.Fixing
user_texture
takes a bit more work, as the current swapchain image is used for both shader read and color attachment at the same time. A potential fix would be to render the scene onto a separate image.Also, the
// Clear framebuffer
section is not needed because begin_render_pass already clears the framebuffer image.