Releases: MadMax2506/schach-app
Releases · MadMax2506/schach-app
v1.0.0
What's Changed
- Add CI & Dependabot #5 by @MadMax2506 in #6
- Bump hilt from 2.45 to 2.46 by @dependabot in #7
- Template aufbereiten und dokumentieren #4 by @Chr1zM in #10
- Grundlegenden Aufbau implementieren #3 by @Chr1zM in #11
- Online Ausbau #28 by @MadMax2506 in #29
- Set background color for piece depending on the type #13 by @Chr1zM in #30
- Use binding in GameFieldAdapter #12 by @Chr1zM in #33
- 14 implement rest of game layout by @MadMax2506 in #34
- Mögliche Züge eines Springers berechnen #15 by @Chr1zM in #35
- Update README.md by @Chr1zM in #38
- Mögliche Züge eines Läufers berechnen #17 by @MadMax2506 in #36
- Mögliche Züge eines Bauerns berechnen #20 by @MadMax2506 in #39
- Mögliche Züge eines Königs berechnen #18 by @MadMax2506 in #37
- Refactor piece and piece position #40 by @MadMax2506 in #41
- Refactor piece and piece position #40 by @MadMax2506 in #45
- 16-mögliche-züge-eines-turms-berechnen by @Chr1zM in #46
- 26 zughistorie speichern by @MadMax2506 in #42
- 19-mögliche-züge-einer-dame-berechnen by @Chr1zM in #47
- 44-refactoring-game-package by @Chr1zM in #48
- Bump org.jetbrains.kotlinx:kotlinx-coroutines-test from 1.6.4 to 1.7.0 by @dependabot in #52
- 43-anklicken-eines-feldes-behandeln by @Chr1zM in #50
- PossibleMove auf Board anzeigen beim Schlagen einer gegnerischen Figur #51 by @MadMax2506 in #59
- Umwandlung auf der gegnerischen Grundlinie #25 by @MadMax2506 in #58
- 32 zughistorie anzeigen by @MadMax2506 in #57
- 21 schach schach matt check by @Chr1zM in #60
- GameViewModel zum Android ViewModel umgebaut #63 by @Chr1zM in #64
- 22 patt check by @Chr1zM in #66
- Schachmatt Bug #65 by @Chr1zM in #71
- 31 geschlagene figuren anzeigen by @MadMax2506 in #68
- Umbau auf Material #73 by @MadMax2506 in #74
- Fix Patt Logic #72 by @Chr1zM in #76
- Bump org.jetbrains.kotlinx:kotlinx-coroutines-test from 1.7.0 to 1.7.1 by @dependabot in #82
- Bump hilt from 2.46 to 2.46.1 by @dependabot in #81
- Umbau ViewModel / Model / View #69 by @MadMax2506 in #80
- Bauern springen über Figuren #86 by @MadMax2506 in #87
- geschlagene Figuren beim einfügen nach Wertigkeit sortieren #75 by @MadMax2506 in #84
- 53 schachmatt dialog anzeigen by @Chr1zM in #83
- geschlagene Figuren Chip Label mit Werten befüllen #70 by @MadMax2506 in #85
- Refactoring Dialog#89 by @Chr1zM in #92
- Create base ai MVVM structure #88 by @MadMax2506 in #90
- 91-fix-chip-display-text by @Chr1zM in #98
- 97-bug-patt-zugwiederholung-funktioniert-nicht-mehr by @Chr1zM in #100
- 95-zeitmodus-basics by @Chr1zM in #104
- Create prototype of evaluation method #93 by @MadMax2506 in #108
- 61-partie-manuell-aufgeben-können-remi-anbieten by @Chr1zM in #94
- App-Icon Fix#105 by @Chr1zM in #117
- 24 en passant schlagen im vorbeigehen by @Chr1zM in #113
- Optimize tree genration with minimax #111 by @MadMax2506 in #126
- 120-spielernamen-in-den-einstellungen-festlegen by @Chr1zM in #121
- Bug: activePlayer wird nicht aktualisiert#127 by @MadMax2506 in #128
- Show Active Player #129 by @MadMax2506 in #130
- Draw Ermittlung von der KI #112 by @MadMax2506 in #135
- Spezialfall Rochade #27 by @MadMax2506 in #132
- 96-zeitmodus-implementieren by @Chr1zM in #131
- Rochade für die KI bevorzugen #115 by @MadMax2506 in #137
- Wiederholungen in der Eröffnung vermeiden #124 by @MadMax2506 in #138
- MVVM Pattern anpassen #116 by @MadMax2506 in #139
- Toast anzeigen, wenn das Remi abgelehnt wurde #134 by @Chr1zM in #140
- Bug: Notation ist falsch #144 by @MadMax2506 in #146
- 133 schaltfläche der btns zum aufgeben unentschieden blockieren by @Chr1zM in #141
- Bump com.google.devtools.ksp from 1.8.20-1.0.11 to 1.8.22-1.0.11 by @dependabot in #150
- Bump org.glassfish.jaxb:jaxb-runtime from 2.3.2 to 4.0.3 by @dependabot in #148
- Bump kotlin from 1.8.20 to 1.8.22 by @dependabot in #149
- Pre-generate Search Tree #125 by @MadMax2506 in #145
- Bug: CapturedPieces werden doppelt angezeigt. #151 by @MadMax2506 in #152
- 155-gameviewmodel-singleton-pattern by @Chr1zM in #157
- 136-indikator-für-den-aktiven-spieler-anpassen by @Chr1zM in #154
- Letzten AI Zug hervorheben #142 by @MadMax2506 in #156
- 160-bug-rochade-nicht-möglich-nach-turm-move by @Chr1zM in #161
- 49-auswahl-der-umwandlung by @Chr1zM in #158
New Contributors
- @MadMax2506 made their first contribution in #6
- @dependabot made their first contribution in #7
- @Chr1zM made their first contribution in #10
Full Changelog: https://github.com/MadMax2506/android-wahlmodul-project/commits/v1.0.0