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Original file line number Diff line number Diff line change
Expand Up @@ -31,7 +31,7 @@ public override void OnLoadData()
SingletonMod<Mod>.Logger.Debug($"Import NC2 data");

WasImported = true;
var state = Backward�ompatibility.Loader.Load<Backward�ompatibility.NCState>(data);
var state = BackwardCompatibility.Loader.Load<BackwardCompatibility.NCState>(data);
var config = state.ToXml();
SetLoadData(config);
}
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6 changes: 3 additions & 3 deletions NodeControllerRenewal/Manager/SegmentEndData.cs
Original file line number Diff line number Diff line change
Expand Up @@ -765,7 +765,7 @@ public void Render(OverlayData contourData, OverlayData outterData, OverlayData
{
var data = SingletonManager<Manager>.Instance[NodeId];

Render�ontour(contourData);
RenderContour(contourData);
if (data.IsMoveableEnds && IsChangeable)
{
RenderEnd(contourData, LengthXZ(LeftSide.Position - Position) + CircleRadius, 0f);
Expand All @@ -788,7 +788,7 @@ public void Render(OverlayData contourData, OverlayData outterData, OverlayData
}
public void RenderAlign(OverlayData contourData, OverlayData? leftData = null, OverlayData? rightData = null)
{
Render�ontour(contourData);
RenderContour(contourData);
RenderEnd(contourData);

if (leftData != null)
Expand All @@ -813,7 +813,7 @@ public void RenderEnd(OverlayData data, float? leftCut = null, float? rightCut =
line = line.Cut(startT, 1 - endT);
line.Render(data);
}
public void Render�ontour(OverlayData data)
public void RenderContour(OverlayData data)
{
RenderSide(LeftSide, data);
RenderSide(RightSide, data);
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4 changes: 2 additions & 2 deletions NodeControllerRenewal/NodeControllerRenewal.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -131,7 +131,7 @@
<Compile Include="Manager\MainRoad.cs" />
<Compile Include="UI\OptionPanel.cs" />
<Compile Include="UI\SimpleMessageBox.cs" />
<Compile Include="Utilities\BackwardСompatibility.cs" />
<Compile Include="Utilities\BackwardCompatibility.cs" />
<Compile Include="Manager\Extensions\LoadingExtension.cs" />
<Compile Include="Manager\NodeType.cs" />
<Compile Include="Manager\SegmentSide.cs" />
Expand Down Expand Up @@ -254,7 +254,7 @@
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<ProjectExtensions>
<VisualStudio>
<UserProperties BuildVersion_BuildVersioningStyle="None.None.None.Increment" BuildVersion_BuildAction="Both" BuildVersion_StartDate="2000/1/1" BuildVersion_ConfigurationName="Beta Debug" BuildVersion_UpdateAssemblyVersion="True" BuildVersion_UpdateFileVersion="True" />
<UserProperties BuildVersion_UpdateFileVersion="True" BuildVersion_UpdateAssemblyVersion="True" BuildVersion_ConfigurationName="Beta Debug" BuildVersion_StartDate="2000/1/1" BuildVersion_BuildAction="Both" BuildVersion_BuildVersioningStyle="None.None.None.Increment" />
</VisualStudio>
</ProjectExtensions>
<PropertyGroup Condition="'$(Configuration)' == 'Stable Release' OR '$(Configuration)' == 'Stable Debug'">
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2 changes: 1 addition & 1 deletion NodeControllerRenewal/ToolModes/AlignSegmentEnds.cs
Original file line number Diff line number Diff line change
Expand Up @@ -167,7 +167,7 @@ public override void RenderOverlay(RenderManager.CameraInfo cameraInfo)
foreach (var segmentData in Tool.Data.SegmentEndDatas)
{
var defaultColor = new OverlayData(cameraInfo) { Color = segmentData.OverlayColor, RenderLimit = underground };
segmentData.RenderСontour(defaultColor);
segmentData.RenderContour(defaultColor);
segmentData.RenderEnd(defaultColor);
}

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2 changes: 1 addition & 1 deletion NodeControllerRenewal/ToolModes/DragCorner.cs
Original file line number Diff line number Diff line change
Expand Up @@ -50,7 +50,7 @@ public override void RenderOverlay(RenderManager.CameraInfo cameraInfo)
var forbidden = new OverlayData(cameraInfo) { Color = Colors.Red, RenderLimit = underground };

SegmentEnd[Corner].Render(allow, forbidden, allow);
SegmentEnd.RenderСontour(new OverlayData(cameraInfo) { Color = SegmentEnd.OverlayColor, RenderLimit = underground });
SegmentEnd.RenderContour(new OverlayData(cameraInfo) { Color = SegmentEnd.OverlayColor, RenderLimit = underground });
SegmentEnd.RenderEnd(new OverlayData(cameraInfo) { Color = SegmentEnd.OverlayColor, RenderLimit = underground });
SegmentEnd[Corner].RenderCircle(new OverlayData(cameraInfo) { Color = Colors.Yellow, RenderLimit = underground });
}
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Original file line number Diff line number Diff line change
Expand Up @@ -10,7 +10,7 @@
using System.Xml.Linq;
using UnityEngine;

namespace NodeController.BackwardСompatibility
namespace NodeController.BackwardCompatibility
{
public static class Loader
{
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