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Original file line number | Diff line number | Diff line change |
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namespace XIVComboPlugin.JobActions | ||
{ | ||
public static class PCT | ||
{ | ||
public const uint | ||
|
||
Fire1 = 34650, | ||
Aero1 = 34651, | ||
Water1 = 34652, | ||
Fire2 = 34656, | ||
Aero2 = 34657, | ||
Water2 = 34658, | ||
|
||
Bliz1 = 34653, | ||
Stone1 = 34654, | ||
Thunder1 = 34655, | ||
Bliz2 = 34659, | ||
Stone2 = 34660, | ||
Thunder2 = 34661, | ||
|
||
CreatureMotif = 34689, | ||
PomMotif = 34664, | ||
WingMotif = 34665, | ||
ClawMotif = 34666, | ||
MawMotif = 34667, | ||
PomMuse = 34670, | ||
WingMuse = 34671, | ||
ClawMuse = 34672, | ||
FangMuse = 34673, | ||
|
||
WeaponMotif = 34690, | ||
StrikingMuse = 34674, | ||
HammerStamp = 34678, | ||
HammerBrush = 34679, | ||
HammerPolish = 34680, | ||
|
||
LandscapeMotif = 34691, | ||
StarryMuse = 34675, | ||
StarryMotif = 34669, | ||
|
||
StarPrism = 34681, | ||
|
||
HolyWhite = 34662, | ||
CometBlack = 34663; | ||
|
||
public const ushort | ||
SubPallet = 3674, | ||
HammerReady = 3680, | ||
StarStruck = 3681, | ||
Aether1 = 3675, | ||
Aether2 = 3676, | ||
Monochrome = 3691; | ||
} | ||
} |
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f10de64
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Added my interpretation of what PCT support would look like.
Caveat to this, as SE has decided to track your Motif/Muse cooldown on your casting ability, and as we replace that with your Motif when you don't have it active and your muse when you do, you do still need to have the Muse action on your bars visible to track the CD but no longer need to press a separate button to cast it
Another caveat, I've not added any Level logic, so this really will only work fully at 100, I can't be bothered to add all the levelling logic to this myself.