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ROADMAP.md

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Roadmap

  • Vulkan backend
    • Pipeline
    • Buffer
      • Uniform buffer
      • Index buffer
      • Vertex buffer
      • Texture buffer
      • Storage buffer
    • Texturing
    • Tests
    • Shaders
  • Implement 3D loading
  • Implement basic light
  • Draw multiple meshes
  • Use local installed vulkan or pkgconfig vulkan
  • Auto compile shaders
  • OpenGL backend
  • DirectX backend
  • Choose backend
    • choose by os
    • choose as alternative
    • choose as default