- Vulkan backend
- Pipeline
- Buffer
- Uniform buffer
- Index buffer
- Vertex buffer
- Texture buffer
- Storage buffer
- Texturing
- Tests
- Shaders
- Implement 3D loading
- Implement basic light
- Draw multiple meshes
- Use local installed vulkan or pkgconfig vulkan
- Auto compile shaders
- OpenGL backend
- DirectX backend
- Choose backend
- choose by os
- choose as alternative
- choose as default